#include "texture.h"
/* Text type */
-typedef struct text_type
- {
- texture_type chars;
- texture_type shadow_chars;
- int kind;
- int w;
- int h;
- }
-text_type;
+struct text_type
+{
+ texture_type chars;
+ texture_type shadow_chars;
+ int kind;
+ int w;
+ int h;
+};
/* Kinds of texts. */
enum {