-/*
- supertux.c
-
- Super Tux
-
- by Bill Kendrick & Tobias Glaesser <tobi.web@gmx.de>
- bill@newbreedsoftware.com
- http://www.newbreedsoftware.com/supertux/
-
- April 11, 2000 - March 15, 2004
-*/
-
-#include "supertux.h"
-
-
-/* --- MAIN --- */
-
-#ifdef WIN32
-main(int argc, char * argv[])
-#else
+// $Id$
+//
+// SuperTux
+// Copyright (C) 2004 Tobias Glaesser <tobi.web@gmx.de>
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA.
+
+#include <sys/types.h>
+#include <cctype>
+#include <iostream>
+#include <exception>
+
+#include "utils/exceptions.h"
+#include "defines.h"
+#include "app/globals.h"
+#include "app/setup.h"
+#include "intro.h"
+#include "title.h"
+#include "gameloop.h"
+#include "leveleditor.h"
+#include "video/screen.h"
+#include "worldmap.h"
+#include "resources.h"
+#include "video/surface.h"
+#include "tile_manager.h"
+#include "app/gettext.h"
+#include "player.h"
+#include "misc.h"
+#include "utils/configfile.h"
+
int main(int argc, char * argv[])
-#endif
{
- int done;
-
- parseargs(argc, argv);
-
- st_directory_setup();
- st_audio_setup();
- st_video_setup();
- st_joystick_setup();
- st_general_setup();
- st_menu();
-
- if (launch_worldmap_mode)
+#ifndef DEBUG
+ try {
+#endif
+ config = new MyConfig;
+ setlocale(LC_ALL, "");
+ bindtextdomain(PACKAGE, LOCALEDIR);
+ textdomain(PACKAGE);
+ bind_textdomain_codeset(PACKAGE, "ISO-8859-1");
+
+ Setup::info(PACKAGE_NAME,PACKAGE,PACKAGE_VERSION);
+
+ Setup::directories();
+ Setup::parseargs(argc, argv);
+
+ Setup::audio();
+ Setup::video(SCREEN_W,SCREEN_H);
+ Setup::joystick();
+ Setup::general();
+ st_menu();
+ loadshared();
+
+ if (launch_leveleditor_mode)
{
- worldmap_run();
+ LevelEditor leveleditor;
+
+ if(level_startup_file)
+ leveleditor.run(level_startup_file);
+ else
+ leveleditor.run();
+ }
+ else if (launch_worldmap_mode && level_startup_file)
+ {
+ // hack to make it possible for someone to give an absolute path
+ std::string str(level_startup_file);
+ unsigned int i = str.find_last_of("/", str.size());
+ if(i != std::string::npos)
+ str.erase(0, i+1);
+
+ WorldMapNS::WorldMap worldmap;
+ worldmap.loadmap(str);
+ worldmap.display();
}
- else if (level_startup_file)
+ else if (level_startup_file)
{
- gameloop(level_startup_file, 1, ST_GL_LOAD_LEVEL_FILE);
+ GameSession session(level_startup_file, ST_GL_LOAD_LEVEL_FILE);
+ session.run();
}
- else
+ else
{
- done = intro();
-
- done = 0;
-
- while (!done)
- {
- done = title();
- }
+ title();
}
-
- clearscreen(0, 0, 0);
- updatescreen();
- st_shutdown();
-
- return(0);
+ SDL_FillRect(screen, 0, 0);
+ //SDL_Flip(screen);
+
+ unloadshared();
+ Setup::general_free();
+ st_menu_free();
+ TileManager::destroy_instance();
+ #ifdef DEBUG
+ Surface::debug_check();
+ #endif
+ Termination::shutdown();
+#ifndef DEBUG // we want to see the backtrace in gdb when in debug mode
+ }
+ catch (SuperTuxException &e)
+ {
+ std::cerr << "Unhandled SuperTux exception:\n " << e.what_file() << ":" << e.what_line() << ": " << e.what() << std::endl;
+ }
+ catch (std::exception &e)
+ {
+ std:: cerr << "Unhandled exception: " << e.what() << std::endl;
+ }
+#endif
+
+ return 0;
}