int main(int argc, char * argv[])
{
- int done;
+ bool done;
st_directory_setup();
parseargs(argc, argv);
}
else if (level_startup_file)
{
- gameloop(level_startup_file, 1, ST_GL_LOAD_LEVEL_FILE);
+ GameSession session(level_startup_file, 1, ST_GL_LOAD_LEVEL_FILE);
+ session.run();
}
else
{
- done = intro();
-
- done = 0;
-
+ done = false;
while (!done)
{
done = title();
st_shutdown();
- return(0);
+ return 0;
}