int main(int argc, char * argv[])
{
- bool done;
-
st_directory_setup();
parseargs(argc, argv);
if (launch_worldmap_mode)
{
- worldmap_run();
+ WorldMapNS::WorldMap worldmap;
+ worldmap.display();
}
else if (level_startup_file)
{
}
else
{
- done = false;
- while (!done)
- {
- done = title();
- }
+ title();
}
clearscreen(0, 0, 0);