Color color;
std::string text;
Surface* image;
+
+private:
+ InfoBoxLine(const InfoBoxLine&);
+ InfoBoxLine& operator=(const InfoBoxLine&);
};
/** This class is displaying a box with information text inside the game
std::map<std::string, Surface*> images;
Surface* arrow_scrollup;
Surface* arrow_scrolldown;
+
+private:
+ InfoBox(const InfoBox&);
+ InfoBox& operator=(const InfoBox&);
};
/**
static Color heading_color;
static Color reference_color;
static Color normal_color;
+
private:
float defaultspeed;
float speed;