#include "util/gettext.hpp"
MainMenu::MainMenu() :
- m_addon_menu(),
- m_contrib_menu(),
m_main_world()
{
set_pos(SCREEN_WIDTH/2, SCREEN_HEIGHT/2 + 35);
switch (check())
{
case MNID_STARTGAME:
- if (m_main_world.get() == NULL)
{
- m_main_world.reset(new World());
- m_main_world->load("levels/world1/info");
+ std::unique_ptr<World> world(new World);
+ world->load("levels/world1/info");
+ TitleScreen::start_game(std::move(world));
}
- TitleScreen::start_game(m_main_world.get());
break;
case MNID_LEVELS_CONTRIB:
// Contrib Menu
- m_contrib_menu.reset(new ContribMenu());
- MenuManager::instance().push_current(MenuStorage::CONTRIB_MENU);
+ MenuManager::instance().push_menu(MenuStorage::CONTRIB_MENU);
break;
case MNID_ADDONS:
// Add-ons Menu
- m_addon_menu.reset(new AddonMenu());
- MenuManager::instance().push_current(MenuStorage::ADDON_MENU);
+ MenuManager::instance().push_menu(MenuStorage::ADDON_MENU);
break;
case MNID_CREDITS:
- MenuManager::instance().set_current(MenuStorage::NO_MENU);
+ MenuManager::instance().clear_menu_stack();
g_screen_manager->push_screen(std::unique_ptr<Screen>(new TextScroller("credits.txt")),
std::unique_ptr<ScreenFade>(new FadeOut(0.5)));
break;