Moved savegame name generation into World class and made it automatic, moved folder...
[supertux.git] / src / supertux / menu / main_menu.cpp
index 65ed61d..dd4195a 100644 (file)
@@ -57,7 +57,7 @@ MainMenu::check_menu()
   {
     case MNID_STARTGAME:
       {
-        std::unique_ptr<World> world = World::load("levels/world1/info");
+        std::unique_ptr<World> world = World::load("levels/world1");
         GameManager::current()->start_game(std::move(world));
       }
       break;