#include "supertux/menu/game_menu.hpp"
+#include "gui/menu_manager.hpp"
+#include "supertux/game_session.hpp"
+#include "supertux/screen_manager.hpp"
#include "supertux/level.hpp"
#include "supertux/menu/menu_storage.hpp"
#include "supertux/menu/options_menu.hpp"
void
GameMenu::check_menu()
{
+ switch (check())
+ {
+ case MNID_CONTINUE:
+ MenuManager::instance().set_current(0);
+ GameSession::current()->toggle_pause();
+ break;
+
+ case MNID_ABORTLEVEL:
+ GameSession::current()->abort_level();
+ break;
+ }
}
/* EOF */