/* Draw to the worldmap or a game message */
// TODO: make this functions working
void draw_worldmap_info(DrawingContext& context);
- void draw_message_info(DrawingContext& context);
+ void draw_message_info(DrawingContext& context, std::string title);
/* Add / Set / Get points to/from one of the stats this can keep track of */
void add_points(int stat, int points);