+// $Id$
//
-// SuperTux - A Jump'n Run
+// SuperTux (Statistics module)
// Copyright (C) 2004 Ricardo Cruz <rick2@aeiou.pt>
+// Copyright (C) 2006 Ondrej Hosek <white.timberwolf@aon.at>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
-// 02111-1307, USA.
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include <config.h>
-#include "video/drawing_context.h"
-#include "gettext.h"
-#include "lisp/lisp.h"
-#include "resources.h"
-#include "main.h"
-#include "statistics.h"
+#include "video/drawing_context.hpp"
+#include "gettext.hpp"
+#include "lisp/lisp.hpp"
+#include "resources.hpp"
+#include "main.hpp"
+#include "statistics.hpp"
Statistics global_stats;
{
switch(stat_enum)
{
- case SCORE_STAT:
- return "score";
+// case SCORE_STAT:
+// return "score";
case COINS_COLLECTED_STAT:
return "coins-collected";
case BADGUYS_KILLED_STAT:
}
}
-#define TOTAL_DISPLAY_TIME 3400
-#define FADING_TIME 600
+//define TOTAL_DISPLAY_TIME 3400
+//define FADING_TIME 600
+
+#define TOTAL_DISPLAY_TIME 5
+#define FADING_TIME 1
#define WMAP_INFO_LEFT_X 520
#define WMAP_INFO_RIGHT_X 740
void
Statistics::draw_worldmap_info(DrawingContext& context)
{
- if(stats[SCORE_STAT][SPLAYER] == -1) // not initialized yet
+ if(stats[COINS_COLLECTED_STAT][SPLAYER] == -1) // not initialized yet
return;
- if(timer.check())
- {
+// if(timer.check())
+ if (!timer.started())
+ {
timer.start(TOTAL_DISPLAY_TIME);
display_stat++;
if(display_stat >= NUM_STATS)
- display_stat = 1;
+ display_stat = 0;
+
+ if((display_stat == TIME_NEEDED_STAT) && (stats[TIME_NEEDED_STAT][STOTAL] == -1))
+ { // no timer in level
+ display_stat++;
+ if(display_stat >= NUM_STATS)
+ display_stat = 0;
}
+ }
char str[128];
Vector((WMAP_INFO_LEFT_X + WMAP_INFO_RIGHT_X) / 2, 470),
CENTER_ALLIGN, LAYER_GUI);
- sprintf(str, _("Max score:"));
- context.draw_text(white_small_text, str, Vector(WMAP_INFO_LEFT_X, 490), LEFT_ALLIGN, LAYER_GUI);
-
- sprintf(str, "%d", stats[SCORE_STAT][SPLAYER]);
- context.draw_text(white_small_text, str, Vector(WMAP_INFO_RIGHT_X, 490), RIGHT_ALLIGN, LAYER_GUI);
+ // Score has been removed
+ //sprintf(str, _("Max score:"));
+ //context.draw_text(white_small_text, str, Vector(WMAP_INFO_LEFT_X, 490), LEFT_ALLIGN, LAYER_GUI);
- // draw other small info
+ //sprintf(str, "%d", stats[SCORE_STAT][SPLAYER]);
+ //context.draw_text(white_small_text, str, Vector(WMAP_INFO_RIGHT_X, 490), RIGHT_ALLIGN, LAYER_GUI);
- int alpha;
+ float alpha;
if(timer.get_timegone() < FADING_TIME)
- alpha = int(timer.get_timegone() * 255 / FADING_TIME);
+ alpha = (timer.get_timegone() * 1.0f / FADING_TIME);
else if(timer.get_timeleft() < FADING_TIME)
- alpha = int(timer.get_timeleft() * 255 / FADING_TIME);
+ alpha = (timer.get_timeleft() * 1.0f / FADING_TIME);
else
- alpha = 255;
+ alpha = 1.0f;
context.push_transform();
context.set_alpha(alpha);
else// if(display_stat == TIME_NEEDED_STAT)
sprintf(str, _("Min time needed:"));
- context.draw_text(white_small_text, str, Vector(WMAP_INFO_LEFT_X, 508), LEFT_ALLIGN, LAYER_GUI);
+ // y == 508 before score was removed
+ context.draw_text(white_small_text, str, Vector(WMAP_INFO_LEFT_X, 490), LEFT_ALLIGN, LAYER_GUI);
if(display_stat == COINS_COLLECTED_STAT)
sprintf(str, "%d/%d", stats[COINS_COLLECTED_STAT][SPLAYER],
sprintf(str, "%d/%d", stats[TIME_NEEDED_STAT][SPLAYER],
stats[TIME_NEEDED_STAT][STOTAL]);
- context.draw_text(white_small_text, str, Vector(WMAP_INFO_RIGHT_X, 508), RIGHT_ALLIGN, LAYER_GUI);
+ context.draw_text(white_small_text, str, Vector(WMAP_INFO_RIGHT_X, 490), RIGHT_ALLIGN, LAYER_GUI);
context.pop_transform();
}
void
Statistics::draw_message_info(DrawingContext& context, std::string title)
{
- if(stats[SCORE_STAT][SPLAYER] == -1) // not initialized yet
+ if(stats[COINS_COLLECTED_STAT][SPLAYER] == -1) // not initialized yet
return;
context.draw_text(gold_text, title, Vector(SCREEN_WIDTH/2, 410), CENTER_ALLIGN, LAYER_GUI);
char str[128];
- sprintf(str, _( "Max score: %d"), stats[SCORE_STAT][SPLAYER]);
- context.draw_text(white_text, str, Vector(SCREEN_WIDTH/2, 450), CENTER_ALLIGN, LAYER_GUI);
+ //sprintf(str, _( "Max score: %d"), stats[SCORE_STAT][SPLAYER]);
+ //context.draw_text(white_text, str, Vector(SCREEN_WIDTH/2, 450), CENTER_ALLIGN, LAYER_GUI);
- for(int i = 1; i < NUM_STATS; i++)
+ for(int i = 0; i < NUM_STATS; i++)
{
if(i == COINS_COLLECTED_STAT)
sprintf(str, _("Max coins collected: %d / %d"),
sprintf(str, _("Max fragging: %d / %d"),
stats[BADGUYS_KILLED_STAT][SPLAYER],
stats[BADGUYS_KILLED_STAT][STOTAL]);
- else// if(i == TIME_NEEDED_STAT)
+ else if((i == TIME_NEEDED_STAT) && (stats[TIME_NEEDED_STAT][STOTAL] != -1))
sprintf(str, _("Min time needed: %d / %d"),
stats[TIME_NEEDED_STAT][SPLAYER],
stats[TIME_NEEDED_STAT][STOTAL]);
+ else
+ continue;
- context.draw_text(white_small_text, str, Vector(SCREEN_WIDTH/2, 462 + i*18), CENTER_ALLIGN, LAYER_GUI);
+ // y == (462 + i*18) before score removal
+ context.draw_text(white_small_text, str, Vector(SCREEN_WIDTH/2, 450 + (i+1)*18), CENTER_ALLIGN, LAYER_GUI);
}
}
+void
+Statistics::draw_endseq_panel(DrawingContext& context, Statistics* best_stats, Surface* backdrop)
+{
+ // abort if statistics are not yet initialized
+ if(stats[COINS_COLLECTED_STAT][SPLAYER] == -1) return;
+
+ // abort if we have no backdrop
+ if (!backdrop) return;
+
+ int box_w = 130+130+130;
+ int box_h = 30+20+20+20;
+ int box_x = (int)((SCREEN_WIDTH - box_w) / 2);
+ int box_y = (int)(SCREEN_HEIGHT / 2) - box_h;
+
+ int bd_w = (int)backdrop->get_width();
+ int bd_h = (int)backdrop->get_height();
+ int bd_x = (int)((SCREEN_WIDTH - bd_w) / 2);
+ int bd_y = box_y + (box_h / 2) - (bd_h / 2);
+
+ int col1_x = box_x;
+ int col2_x = col1_x+130;
+ int col3_x = col2_x+130;
+
+ int row1_y = box_y;
+ int row2_y = row1_y+30;
+ int row3_y = row2_y+20;
+ int row4_y = row3_y+20;
+
+ context.draw_surface(backdrop, Vector(bd_x, bd_y), LAYER_GUI);
+
+ char buf[129];
+ context.draw_text(white_text, "You", Vector(col2_x, row1_y), LEFT_ALLIGN, LAYER_GUI);
+ context.draw_text(white_text, "Best", Vector(col3_x, row1_y), LEFT_ALLIGN, LAYER_GUI);
+
+ context.draw_text(white_text, "Coins", Vector(col1_x, row2_y), LEFT_ALLIGN, LAYER_GUI);
+ snprintf(buf, 128, "%d/%d", stats[COINS_COLLECTED_STAT][SPLAYER], stats[COINS_COLLECTED_STAT][STOTAL]);
+ context.draw_text(gold_text, buf, Vector(col2_x, row2_y), LEFT_ALLIGN, LAYER_GUI);
+ if (best_stats && (best_stats->stats[COINS_COLLECTED_STAT][SPLAYER] > stats[COINS_COLLECTED_STAT][SPLAYER])) {
+ snprintf(buf, 128, "%d/%d", best_stats->stats[COINS_COLLECTED_STAT][SPLAYER], best_stats->stats[COINS_COLLECTED_STAT][STOTAL]);
+ }
+ context.draw_text(gold_text, buf, Vector(col3_x, row2_y), LEFT_ALLIGN, LAYER_GUI);
+
+ context.draw_text(white_text, "Time", Vector(col1_x, row3_y), LEFT_ALLIGN, LAYER_GUI);
+ snprintf(buf, 128, "%d:%02d", stats[TIME_NEEDED_STAT][SPLAYER] / 60, stats[TIME_NEEDED_STAT][SPLAYER] % 60);
+ context.draw_text(gold_text, buf, Vector(col2_x, row3_y), LEFT_ALLIGN, LAYER_GUI);
+ if (best_stats && (best_stats->stats[TIME_NEEDED_STAT][SPLAYER] < stats[TIME_NEEDED_STAT][SPLAYER])) {
+ snprintf(buf, 128, "%d:%02d", best_stats->stats[TIME_NEEDED_STAT][SPLAYER] / 60, best_stats->stats[TIME_NEEDED_STAT][SPLAYER] % 60);
+ }
+ context.draw_text(gold_text, buf, Vector(col3_x, row3_y), LEFT_ALLIGN, LAYER_GUI);
+
+ context.draw_text(white_text, "Badguys", Vector(col1_x, row4_y), LEFT_ALLIGN, LAYER_GUI);
+ snprintf(buf, 128, "%d/%d", stats[BADGUYS_KILLED_STAT][SPLAYER], stats[BADGUYS_KILLED_STAT][STOTAL]);
+ context.draw_text(gold_text, buf, Vector(col2_x, row4_y), LEFT_ALLIGN, LAYER_GUI);
+ if (best_stats && (best_stats->stats[BADGUYS_KILLED_STAT][SPLAYER] > stats[BADGUYS_KILLED_STAT][SPLAYER])) {
+ snprintf(buf, 128, "%d/%d", best_stats->stats[BADGUYS_KILLED_STAT][SPLAYER], best_stats->stats[BADGUYS_KILLED_STAT][STOTAL]);
+ }
+ context.draw_text(gold_text, buf, Vector(col3_x, row4_y), LEFT_ALLIGN, LAYER_GUI);
+
+}
+
void
Statistics::add_points(int stat, int points)
{
void
Statistics::merge(Statistics& stats_)
{
- stats[SCORE_STAT][SPLAYER] = std::max(stats[SCORE_STAT][SPLAYER], stats_.stats[SCORE_STAT][SPLAYER]);
+// stats[SCORE_STAT][SPLAYER] = std::max(stats[SCORE_STAT][SPLAYER], stats_.stats[SCORE_STAT][SPLAYER]);
stats[COINS_COLLECTED_STAT][SPLAYER] = std::max(stats[COINS_COLLECTED_STAT][SPLAYER], stats_.stats[COINS_COLLECTED_STAT][SPLAYER]);
stats[BADGUYS_KILLED_STAT][SPLAYER] =
std::max(stats[BADGUYS_KILLED_STAT][SPLAYER], stats_.stats[BADGUYS_KILLED_STAT][SPLAYER]);