Got rid of a superfluous debug message
[supertux.git] / src / statistics.cpp
index aa21538..0b9aa03 100644 (file)
 #include <assert.h>
 #include <math.h>
 #include <sstream>
+#include <limits>
 #include "video/drawing_context.hpp"
 #include "gettext.hpp"
+#include "lisp/writer.hpp"
 #include "lisp/lisp.hpp"
 #include "resources.hpp"
 #include "main.hpp"
@@ -38,8 +40,17 @@ namespace {
   const int nv_secrets = std::numeric_limits<int>::min();
 }
 
+float WMAP_INFO_LEFT_X;
+float WMAP_INFO_RIGHT_X;
+float WMAP_INFO_TOP_Y1;
+float WMAP_INFO_TOP_Y2;
+
 Statistics::Statistics() : coins(nv_coins), total_coins(nv_coins), badguys(nv_badguys), total_badguys(nv_badguys), time(nv_time), secrets(nv_secrets), total_secrets(nv_secrets), valid(true), display_stat(0)
 {
+  WMAP_INFO_LEFT_X = (SCREEN_WIDTH/2 + 80) + 32;
+  WMAP_INFO_RIGHT_X = SCREEN_WIDTH/2 + 368;
+  WMAP_INFO_TOP_Y1 = SCREEN_HEIGHT/2 + 172 - 16;
+  WMAP_INFO_TOP_Y2 = SCREEN_HEIGHT/2 + 172;
 }
 
 Statistics::~Statistics()
@@ -76,11 +87,6 @@ Statistics::write(lisp::Writer& writer)
 #define TOTAL_DISPLAY_TIME  5
 #define FADING_TIME         1
 
-const float WMAP_INFO_LEFT_X = (800 - 320) + 32;
-const float WMAP_INFO_RIGHT_X = 800 - 32;
-const float WMAP_INFO_TOP_Y1 = 600 - 128 - 16;
-const float WMAP_INFO_TOP_Y2 = 600 - 128;
-
 void
 Statistics::draw_worldmap_info(DrawingContext& context)
 {
@@ -90,7 +96,7 @@ Statistics::draw_worldmap_info(DrawingContext& context)
   // skip draw if stats were declared invalid
   if (!valid) return;
 
-  context.draw_text(white_small_text, std::string("- ") + _("Best Level Statistics") + " -", Vector((WMAP_INFO_LEFT_X + WMAP_INFO_RIGHT_X) / 2, WMAP_INFO_TOP_Y1), CENTER_ALLIGN, LAYER_GUI);
+  context.draw_text(white_small_text, std::string("- ") + _("Best Level Statistics") + " -", Vector((WMAP_INFO_LEFT_X + WMAP_INFO_RIGHT_X) / 2, WMAP_INFO_TOP_Y1), ALIGN_CENTER, LAYER_GUI);
 
   float alpha;
   if(timer.get_timegone() < FADING_TIME)
@@ -105,7 +111,7 @@ Statistics::draw_worldmap_info(DrawingContext& context)
 
   char caption_buf[128];
   char stat_buf[128];
-  switch (display_stat) 
+  switch (display_stat)
   {
     case 0:
       snprintf(caption_buf, sizeof(caption_buf), _("Max coins collected:"));
@@ -121,7 +127,7 @@ Statistics::draw_worldmap_info(DrawingContext& context)
        int csecs = (int)(time * 100);
        int mins = (int)(csecs / 6000);
        int secs = (csecs % 6000) / 100;
-       snprintf(stat_buf, sizeof(stat_buf), "%02d:%02d", mins,secs); 
+       snprintf(stat_buf, sizeof(stat_buf), "%02d:%02d", mins,secs);
       }
       break;
     case 3:
@@ -140,8 +146,8 @@ Statistics::draw_worldmap_info(DrawingContext& context)
     if (display_stat > 3) display_stat = 0;
   }
 
-  context.draw_text(white_small_text, caption_buf, Vector(WMAP_INFO_LEFT_X, WMAP_INFO_TOP_Y2), LEFT_ALLIGN, LAYER_GUI);
-  context.draw_text(white_small_text, stat_buf, Vector(WMAP_INFO_RIGHT_X, WMAP_INFO_TOP_Y2), RIGHT_ALLIGN, LAYER_GUI);
+  context.draw_text(white_small_text, caption_buf, Vector(WMAP_INFO_LEFT_X, WMAP_INFO_TOP_Y2), ALIGN_LEFT, LAYER_GUI);
+  context.draw_text(white_small_text, stat_buf, Vector(WMAP_INFO_RIGHT_X, WMAP_INFO_TOP_Y2), ALIGN_RIGHT, LAYER_GUI);
   context.pop_transform();
 }
 
@@ -159,36 +165,36 @@ Statistics::draw_message_info(DrawingContext& context, std::string title)
   const float left = (SCREEN_WIDTH - width) / 2;
   const float right = (SCREEN_WIDTH + width) / 2;
 
-  context.draw_text(gold_text, title, Vector(SCREEN_WIDTH/2, 410), CENTER_ALLIGN, LAYER_GUI);
+  context.draw_text(gold_text, title, Vector(SCREEN_WIDTH/2, 410), ALIGN_CENTER, LAYER_GUI);
 
   char stat_buf[128];
   int py = 450 + 18;
 
   snprintf(stat_buf, sizeof(stat_buf), "%d/%d", coins, total_coins);
-  context.draw_text(white_small_text, _("Max coins collected:"), Vector(left, py), LEFT_ALLIGN, LAYER_GUI); 
-  context.draw_text(white_small_text, "%d / %d", Vector(right, py), RIGHT_ALLIGN, LAYER_GUI); 
+  context.draw_text(white_small_text, _("Max coins collected:"), Vector(left, py), ALIGN_LEFT, LAYER_GUI);
+  context.draw_text(white_small_text, "%d / %d", Vector(right, py), ALIGN_RIGHT, LAYER_GUI);
   py+=18;
 
   snprintf(stat_buf, sizeof(stat_buf), "%d/%d", badguys, total_badguys);
-  context.draw_text(white_small_text, _("Max fragging:"), Vector(left, py), LEFT_ALLIGN, LAYER_GUI); 
-  context.draw_text(white_small_text, "%d / %d", Vector(right, py), RIGHT_ALLIGN, LAYER_GUI); 
+  context.draw_text(white_small_text, _("Max fragging:"), Vector(left, py), ALIGN_LEFT, LAYER_GUI);
+  context.draw_text(white_small_text, "%d / %d", Vector(right, py), ALIGN_RIGHT, LAYER_GUI);
   py+=18;
 
   int csecs = (int)(time * 100);
   int mins = (int)(csecs / 6000);
   int secs = (csecs % 6000) / 100;
-  snprintf(stat_buf, sizeof(stat_buf), "%02d:%02d", mins,secs); 
-  context.draw_text(white_small_text, _("Min time needed:"), Vector(left, py), LEFT_ALLIGN, LAYER_GUI); 
-  context.draw_text(white_small_text, "%02d:%02d", Vector(right, py), RIGHT_ALLIGN, LAYER_GUI); 
+  snprintf(stat_buf, sizeof(stat_buf), "%02d:%02d", mins,secs);
+  context.draw_text(white_small_text, _("Min time needed:"), Vector(left, py), ALIGN_LEFT, LAYER_GUI);
+  context.draw_text(white_small_text, "%02d:%02d", Vector(right, py), ALIGN_RIGHT, LAYER_GUI);
   py+=18;
-  
+
   snprintf(stat_buf, sizeof(stat_buf), "%d/%d", secrets, total_secrets);
-  context.draw_text(white_small_text, _("Max secrets found:"), Vector(left, py), LEFT_ALLIGN, LAYER_GUI); 
-  context.draw_text(white_small_text, "%d / %d", Vector(right, py), RIGHT_ALLIGN, LAYER_GUI); 
+  context.draw_text(white_small_text, _("Max secrets found:"), Vector(left, py), ALIGN_LEFT, LAYER_GUI);
+  context.draw_text(white_small_text, "%d / %d", Vector(right, py), ALIGN_RIGHT, LAYER_GUI);
   py+=18;
 }
 
-void 
+void
 Statistics::draw_endseq_panel(DrawingContext& context, Statistics* best_stats, Surface* backdrop)
 {
   // skip draw if level was never played
@@ -201,7 +207,7 @@ Statistics::draw_endseq_panel(DrawingContext& context, Statistics* best_stats, S
   // abort if we have no backdrop
   if (!backdrop) return;
 
-  int box_w = 160+110+110;
+  int box_w = 220+110+110;
   int box_h = 30+20+20+20;
   int box_x = (int)((SCREEN_WIDTH - box_w) / 2);
   int box_y = (int)(SCREEN_HEIGHT / 2) - box_h;
@@ -212,58 +218,61 @@ Statistics::draw_endseq_panel(DrawingContext& context, Statistics* best_stats, S
   int bd_y = box_y + (box_h / 2) - (bd_h / 2);
 
   int col1_x = box_x;
-  int col2_x = col1_x+160;
-  int col3_x = col2_x+110;
+  int col2_x = col1_x+200;
+  int col3_x = col2_x+130;
 
   int row1_y = box_y;
   int row2_y = row1_y+30;
   int row3_y = row2_y+20;
   int row4_y = row3_y+20;
 
+  context.push_transform();
+  context.set_alpha(0.5);
   context.draw_surface(backdrop, Vector(bd_x, bd_y), LAYER_GUI);
+  context.pop_transform();
 
   char buf[129];
-  context.draw_text(white_text, _("You"), Vector(col2_x, row1_y), LEFT_ALLIGN, LAYER_GUI);
-  context.draw_text(white_text, _("Best"), Vector(col3_x, row1_y), LEFT_ALLIGN, LAYER_GUI);
+  context.draw_text(white_text, _("You"), Vector(col2_x, row1_y), ALIGN_LEFT, LAYER_GUI);
+  context.draw_text(white_text, _("Best"), Vector(col3_x, row1_y), ALIGN_LEFT, LAYER_GUI);
 
-  context.draw_text(white_text, _("Coins"), Vector(col1_x, row2_y), LEFT_ALLIGN, LAYER_GUI);
-  snprintf(buf, sizeof(buf), "%d/%d", coins, total_coins);
-  context.draw_text(gold_text, buf, Vector(col2_x, row2_y), LEFT_ALLIGN, LAYER_GUI);
+  context.draw_text(white_text, _("Coins"), Vector(col2_x-16, row2_y), ALIGN_RIGHT, LAYER_GUI);
+  snprintf(buf, sizeof(buf), "%d/%d", std::min(coins, 999), std::min(total_coins, 999));
+  context.draw_text(gold_text, buf, Vector(col2_x, row2_y), ALIGN_LEFT, LAYER_GUI);
   if (best_stats && (best_stats->coins > coins)) {
-    snprintf(buf, sizeof(buf), "%d/%d", best_stats->coins, best_stats->total_coins);
+    snprintf(buf, sizeof(buf), "%d/%d", std::min(best_stats->coins, 999), std::min(best_stats->total_coins, 999));
   }
-  context.draw_text(gold_text, buf, Vector(col3_x, row2_y), LEFT_ALLIGN, LAYER_GUI);
+  context.draw_text(gold_text, buf, Vector(col3_x, row2_y), ALIGN_LEFT, LAYER_GUI);
 
-  context.draw_text(white_text, _("Secrets"), Vector(col1_x, row4_y), LEFT_ALLIGN, LAYER_GUI);
+  context.draw_text(white_text, _("Secrets"), Vector(col2_x-16, row4_y), ALIGN_RIGHT, LAYER_GUI);
   snprintf(buf, sizeof(buf), "%d/%d", secrets, total_secrets);
-  context.draw_text(gold_text, buf, Vector(col2_x, row4_y), LEFT_ALLIGN, LAYER_GUI);
+  context.draw_text(gold_text, buf, Vector(col2_x, row4_y), ALIGN_LEFT, LAYER_GUI);
   if (best_stats && (best_stats->secrets > secrets)) {
     snprintf(buf, sizeof(buf), "%d/%d", best_stats->secrets, best_stats->total_secrets);
   }
-  context.draw_text(gold_text, buf, Vector(col3_x, row4_y), LEFT_ALLIGN, LAYER_GUI);
+  context.draw_text(gold_text, buf, Vector(col3_x, row4_y), ALIGN_LEFT, LAYER_GUI);
 
-  context.draw_text(white_text, _("Time"), Vector(col1_x, row3_y), LEFT_ALLIGN, LAYER_GUI);
+  context.draw_text(white_text, _("Time"), Vector(col2_x-16, row3_y), ALIGN_RIGHT, LAYER_GUI);
   int csecs = (int)(time * 100);
   int mins = (int)(csecs / 6000);
   int secs = (csecs % 6000) / 100;
   snprintf(buf, sizeof(buf), "%02d:%02d", mins,secs);
-  context.draw_text(gold_text, buf, Vector(col2_x, row3_y), LEFT_ALLIGN, LAYER_GUI);
+  context.draw_text(gold_text, buf, Vector(col2_x, row3_y), ALIGN_LEFT, LAYER_GUI);
   if (best_stats && (best_stats->time < time)) {
     int csecs = (int)(best_stats->time * 100);
     int mins = (int)(csecs / 6000);
     int secs = (csecs % 6000) / 100;
     snprintf(buf, sizeof(buf), "%02d:%02d", mins,secs);
   }
-  context.draw_text(gold_text, buf, Vector(col3_x, row3_y), LEFT_ALLIGN, LAYER_GUI);
+  context.draw_text(gold_text, buf, Vector(col3_x, row3_y), ALIGN_LEFT, LAYER_GUI);
 }
 
 void
 Statistics::reset()
 {
-  coins = 0; 
-  badguys = 0; 
-  time = 0; 
-  secrets = 0; 
+  coins = 0;
+  badguys = 0;
+  time = 0;
+  secrets = 0;
 }
 
 void
@@ -297,4 +306,3 @@ Statistics::declare_invalid()
 {
   valid = false;
 }
-