-// SuperTux
-// Copyright (C) 2004 SuperTux Development Team, see AUTHORS for details
+//
+// SuperTux - A Jump'n Run
+// Copyright (C) 2004 Ricardo Cruz <rick2@aeiou.pt>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
+#include <config.h>
+
#include "utils/lispreader.h"
#include "utils/lispwriter.h"
+#include "video/drawing_context.h"
+#include "app/gettext.h"
+#include "app/globals.h"
+#include "resources.h"
#include "statistics.h"
Statistics global_stats;
+std::string
+stat_name_to_string(int stat_enum)
+{
+ switch(stat_enum)
+ {
+ case SCORE_STAT:
+ return "score";
+ case COINS_COLLECTED_STAT:
+ return "coins-collected";
+ case BADGUYS_KILLED_STAT:
+ return "badguys-killed";
+ case TIME_NEEDED_STAT:
+ return "time-needed";;
+ }
+ return "";
+}
+
+int
+my_min(int a, int b)
+{
+if(a == -1)
+ return b;
+if(b == -1)
+ return a;
+return std::min(a, b);
+}
+
Statistics::Statistics()
{
- reset();
+ display_stat = 1;
+
+ for(int i = 0; i < NUM_STATS; i++)
+ for(int j = 0; j < 2; j++)
+ stats[i][j] = -1;
}
Statistics::~Statistics()
void
Statistics::parse(LispReader& reader)
{
- reader.read_int("score", stats[SCORE_STAT]);
+ for(int i = 0; i < NUM_STATS; i++)
+ {
+ reader.read_int(stat_name_to_string(i).c_str(), stats[i][SPLAYER]);
+ reader.read_int((stat_name_to_string(i) + "-total").c_str(), stats[i][STOTAL]);
+ }
}
void
Statistics::write(LispWriter& writer)
{
- writer.write_int("score", stats[SCORE_STAT]);
+ for(int i = 0; i < NUM_STATS; i++)
+ {
+ writer.write_int(stat_name_to_string(i), stats[i][SPLAYER]);
+ writer.write_int(stat_name_to_string(i) + "-total", stats[i][STOTAL]);
+ }
+}
+
+#define TOTAL_DISPLAY_TIME 3400
+#define FADING_TIME 600
+
+#define WMAP_INFO_LEFT_X 520
+#define WMAP_INFO_RIGHT_X 740
+
+void
+Statistics::draw_worldmap_info(DrawingContext& context)
+{
+ if(stats[SCORE_STAT][SPLAYER] == -1) // not initialized yet
+ return;
+
+ if(timer.check())
+ {
+ timer.start(TOTAL_DISPLAY_TIME);
+ display_stat++;
+ if(display_stat >= NUM_STATS)
+ display_stat = 1;
+ }
+
+ char str[128];
+
+ context.draw_text(white_small_text, _("- Best Level Statistics -"),
+ Vector((WMAP_INFO_LEFT_X + WMAP_INFO_RIGHT_X) / 2, 470),
+ CENTER_ALLIGN, LAYER_GUI);
+
+ sprintf(str, _("Max score:"));
+ context.draw_text(white_small_text, str, Vector(WMAP_INFO_LEFT_X, 490), LEFT_ALLIGN, LAYER_GUI);
+
+ sprintf(str, "%d", stats[SCORE_STAT][SPLAYER]);
+ context.draw_text(white_small_text, str, Vector(WMAP_INFO_RIGHT_X, 490), RIGHT_ALLIGN, LAYER_GUI);
+
+ // draw other small info
+
+ int alpha;
+ if(timer.get_timegone() < FADING_TIME)
+ alpha = int(timer.get_timegone() * 255 / FADING_TIME);
+ else if(timer.get_timeleft() < FADING_TIME)
+ alpha = int(timer.get_timeleft() * 255 / FADING_TIME);
+ else
+ alpha = 255;
+
+ context.push_transform();
+ context.set_alpha(alpha);
+
+ if(display_stat == COINS_COLLECTED_STAT)
+ sprintf(str, _("Max coins collected:"));
+ else if(display_stat == BADGUYS_KILLED_STAT)
+ sprintf(str, _("Max fragging:"));
+ else// if(display_stat == TIME_NEEDED_STAT)
+ sprintf(str, _("Min time needed:"));
+
+ context.draw_text(white_small_text, str, Vector(WMAP_INFO_LEFT_X, 508), LEFT_ALLIGN, LAYER_GUI);
+
+ if(display_stat == COINS_COLLECTED_STAT)
+ sprintf(str, "%d/%d", stats[COINS_COLLECTED_STAT][SPLAYER],
+ stats[COINS_COLLECTED_STAT][STOTAL]);
+ else if(display_stat == BADGUYS_KILLED_STAT)
+ sprintf(str, "%d/%d", stats[BADGUYS_KILLED_STAT][SPLAYER],
+ stats[BADGUYS_KILLED_STAT][STOTAL]);
+ else// if(display_stat == TIME_NEEDED_STAT)
+ sprintf(str, "%d/%d", stats[TIME_NEEDED_STAT][SPLAYER],
+ stats[TIME_NEEDED_STAT][STOTAL]);
+
+ context.draw_text(white_small_text, str, Vector(WMAP_INFO_RIGHT_X, 508), RIGHT_ALLIGN, LAYER_GUI);
+
+ context.pop_transform();
+}
+
+void
+Statistics::draw_message_info(DrawingContext& context, std::string title)
+{
+ if(stats[SCORE_STAT][SPLAYER] == -1) // not initialized yet
+ return;
+
+ context.draw_text(gold_text, title, Vector(screen->w/2, 410), CENTER_ALLIGN, LAYER_GUI);
+
+ char str[128];
+
+ sprintf(str, _( "Max score: %d"), stats[SCORE_STAT][SPLAYER]);
+ context.draw_text(white_text, str, Vector(screen->w/2, 450), CENTER_ALLIGN, LAYER_GUI);
+
+ for(int i = 1; i < NUM_STATS; i++)
+ {
+ if(i == COINS_COLLECTED_STAT)
+ sprintf(str, _("Max coins collected: %d / %d"),
+ stats[COINS_COLLECTED_STAT][SPLAYER],
+ stats[COINS_COLLECTED_STAT][STOTAL]);
+ else if(i == BADGUYS_KILLED_STAT)
+ sprintf(str, _("Max fragging: %d / %d"),
+ stats[BADGUYS_KILLED_STAT][SPLAYER],
+ stats[BADGUYS_KILLED_STAT][STOTAL]);
+ else// if(i == TIME_NEEDED_STAT)
+ sprintf(str, _("Min time needed: %d / %d"),
+ stats[TIME_NEEDED_STAT][SPLAYER],
+ stats[TIME_NEEDED_STAT][STOTAL]);
+
+
+ context.draw_text(white_small_text, str, Vector(screen->w/2, 462 + i*18), CENTER_ALLIGN, LAYER_GUI);
+ }
}
void
Statistics::add_points(int stat, int points)
{
- stats[stat] += points;
+ stats[stat][SPLAYER] += points;
}
int
Statistics::get_points(int stat)
{
- return stats[stat];
+ return stats[stat][SPLAYER];
+}
+
+void
+Statistics::set_points(int stat, int points)
+{
+ stats[stat][SPLAYER] = points;
+}
+
+void
+Statistics::set_total_points(int stat, int points)
+{
+ stats[stat][STOTAL] = points;
}
void
Statistics::reset()
{
- for(int i = 0; i < MAX_STATS; i++)
- stats[i] = 0;
+ for(int i = 0; i < NUM_STATS; i++)
+ stats[i][SPLAYER] = 0;
}
void
Statistics::merge(Statistics& stats_)
{
- stats[SCORE_STAT] = std::max(stats[SCORE_STAT], stats_.stats[SCORE_STAT]);
+ stats[SCORE_STAT][SPLAYER] = std::max(stats[SCORE_STAT][SPLAYER], stats_.stats[SCORE_STAT][SPLAYER]);
+ stats[COINS_COLLECTED_STAT][SPLAYER] = std::max(stats[COINS_COLLECTED_STAT][SPLAYER], stats_.stats[COINS_COLLECTED_STAT][SPLAYER]);
+ stats[BADGUYS_KILLED_STAT][SPLAYER] =
+ std::max(stats[BADGUYS_KILLED_STAT][SPLAYER], stats_.stats[BADGUYS_KILLED_STAT][SPLAYER]);
+ stats[TIME_NEEDED_STAT][SPLAYER] =
+ my_min(stats[TIME_NEEDED_STAT][SPLAYER], stats_.stats[TIME_NEEDED_STAT][SPLAYER]);
+
+ stats[COINS_COLLECTED_STAT][STOTAL] = stats_.stats[COINS_COLLECTED_STAT][STOTAL];
+ stats[BADGUYS_KILLED_STAT][STOTAL] = stats_.stats[BADGUYS_KILLED_STAT][STOTAL];
+ stats[TIME_NEEDED_STAT][STOTAL] = stats_.stats[TIME_NEEDED_STAT][STOTAL];
}
void
Statistics::operator+=(const Statistics& stats_)
{
- stats[SCORE_STAT] += stats_.stats[SCORE_STAT];
+ for(int i = 0; i < NUM_STATS; i++)
+ {
+ if(stats_.stats[i][SPLAYER] == -1)
+ continue;
+ stats[i][SPLAYER] += stats_.stats[i][SPLAYER];
+ if(stats_.stats[i][STOTAL] != -1)
+ stats[i][STOTAL] += stats_.stats[i][STOTAL];
+ }
}