moved the zeekling into base
[supertux.git] / src / squirrel / squirrel / sqtable.cpp
index 04509ec..1b4f244 100644 (file)
-/*\r
-see copyright notice in squirrel.h\r
-*/\r
-#include "sqpcheader.h"\r
-#include "sqvm.h"\r
-#include "sqtable.h"\r
-#include "sqfuncproto.h"\r
-#include "sqclosure.h"\r
-\r
-SQTable::SQTable(SQSharedState *ss,int nInitialSize)\r
-{\r
-       int pow2size=MINPOWER2;\r
-       while(nInitialSize>pow2size)pow2size=pow2size<<1;\r
-       AllocNodes(pow2size);\r
-       _uiRef = 0;\r
-       _usednodes = 0;\r
-       _delegate = NULL;\r
-       INIT_CHAIN();\r
-       ADD_TO_CHAIN(&_sharedstate->_gc_chain,this);\r
-}\r
-\r
-void SQTable::Remove(const SQObjectPtr &key)\r
-{\r
-       _HashNode *n = _Get(key, HashKey(key) & (_numofnodes - 1));\r
-       if (n) {\r
-               n->val = n->key = _null_;\r
-               _usednodes--;\r
-               Rehash(false);\r
-       }\r
-}\r
-\r
-void SQTable::AllocNodes(int nSize)\r
-{\r
-       _HashNode *nodes=(_HashNode *)SQ_MALLOC(sizeof(_HashNode)*nSize);\r
-       for(int i=0;i<nSize;i++){\r
-               new (&nodes[i]) _HashNode;\r
-               nodes[i].next=NULL;\r
-       }\r
-       _numofnodes=nSize;\r
-       _nodes=nodes;\r
-       _firstfree=&_nodes[_numofnodes-1];\r
-}\r
-\r
-int SQTable::CountUsed()\r
-{\r
-       /*int n=0;\r
-       for(int i=0;i<_numofnodes;i++){\r
-               if(type(_nodes[i].key)!=OT_NULL) n++;\r
-       }*/\r
-       return _usednodes;\r
-}\r
-\r
-void SQTable::Rehash(bool force)\r
-{\r
-       int oldsize=_numofnodes;\r
-       //prevent problems with the integer division\r
-       if(oldsize<4)oldsize=4;\r
-       _HashNode *nold=_nodes;\r
-       int nelems=CountUsed();\r
-       if (nelems >= oldsize-oldsize/4)  /* using more than 3/4? */\r
-               AllocNodes(oldsize*2);\r
-       else if (nelems <= oldsize/4 &&  /* less than 1/4? */\r
-               oldsize > MINPOWER2)\r
-               AllocNodes(oldsize/2);\r
-       else if(force)\r
-               AllocNodes(oldsize);\r
-       else\r
-               return;\r
-       _usednodes = 0;\r
-       for (int i=0; i<oldsize; i++) {\r
-               _HashNode *old = nold+i;\r
-               if (type(old->key) != OT_NULL)\r
-                       NewSlot(old->key,old->val);\r
-       }\r
-       for(int k=0;k<oldsize;k++) \r
-               nold[k].~_HashNode();\r
-       SQ_FREE(nold,oldsize*sizeof(_HashNode));\r
-}\r
-\r
-SQTable *SQTable::Clone()\r
-{\r
-       SQTable *nt=Create(_opt_ss(this),_numofnodes);\r
-       SQInteger ridx=0;\r
-       SQObjectPtr key,val;\r
-       while((ridx=Next(ridx,key,val))!=-1){\r
-               nt->NewSlot(key,val);\r
-       }\r
-       nt->SetDelegate(_delegate);\r
-       return nt;\r
-}\r
-\r
-bool SQTable::Get(const SQObjectPtr &key,SQObjectPtr &val)\r
-{\r
-       _HashNode *n = _Get(key, HashKey(key) & (_numofnodes - 1));\r
-       if (n) {\r
-               val = n->val;\r
-               return true;\r
-       }\r
-       return false;\r
-}\r
-bool SQTable::NewSlot(const SQObjectPtr &key,const SQObjectPtr &val)\r
-{\r
-       unsigned long h = HashKey(key) & (_numofnodes - 1);\r
-       _HashNode *n = _Get(key, h);\r
-       if (n) {\r
-               n->val = val;\r
-               return false;\r
-       }\r
-       _HashNode *mp = &_nodes[h];\r
-       n = mp;\r
-\r
-       //key not found I'll insert it\r
-       //main pos is not free\r
-\r
-       if(type(mp->key)!=OT_NULL) {\r
-\r
-               _HashNode *othern;  /* main position of colliding node */\r
-               n = _firstfree;  /* get a free place */\r
-               if (mp > n && (othern = &_nodes[h]) != mp){\r
-                       /* yes; move colliding node into free position */\r
-                       while (othern->next != mp)\r
-                               othern = othern->next;  /* find previous */\r
-                       othern->next = n;  /* redo the chain with `n' in place of `mp' */\r
-                       *n = *mp;  /* copy colliding node into free pos. (mp->next also goes) */\r
-                       mp->next = NULL;  /* now `mp' is free */\r
-               }\r
-               else{\r
-                       /* new node will go into free position */\r
-                       n->next = mp->next;  /* chain new position */\r
-                       mp->next = n;\r
-                       mp = n;\r
-               }\r
-       }\r
-       mp->key = key;\r
-\r
-       for (;;) {  /* correct `firstfree' */\r
-               if (type(_firstfree->key) == OT_NULL) {\r
-                       mp->val = val;\r
-                       _usednodes++;\r
-                       return true;  /* OK; table still has a free place */\r
-               }\r
-               else if (_firstfree == _nodes) break;  /* cannot decrement from here */\r
-               else (_firstfree)--;\r
-       }\r
-       Rehash(true);\r
-       return NewSlot(key, val);\r
-}\r
-\r
-int SQTable::Next(const SQObjectPtr &refpos, SQObjectPtr &outkey, SQObjectPtr &outval)\r
-{\r
-       int idx = (int)TranslateIndex(refpos);\r
-       while (idx < _numofnodes) {\r
-               if(type(_nodes[idx].key) != OT_NULL) {\r
-                       //first found\r
-                       outkey = _nodes[idx].key;\r
-                       outval = _nodes[idx].val;\r
-                       //return idx for the next iteration\r
-                       return ++idx;\r
-               }\r
-               ++idx;\r
-       }\r
-       //nothing to iterate anymore\r
-       return -1;\r
-}\r
-\r
-bool SQTable::SetDelegate(SQTable *mt)\r
-{\r
-       SQTable *temp = mt;\r
-       while (temp) {\r
-               if (temp->_delegate == this) return false; //cycle detected\r
-               temp = temp->_delegate;\r
-       }\r
-       if (mt) __ObjAddRef(mt);\r
-       __ObjRelease(_delegate);\r
-       _delegate = mt;\r
-       return true;\r
-}\r
-\r
-bool SQTable::Set(const SQObjectPtr &key, const SQObjectPtr &val)\r
-{\r
-       _HashNode *n = _Get(key, HashKey(key) & (_numofnodes - 1));\r
-       if (n) {\r
-               n->val = val;\r
-               return true;\r
-       }\r
-       return false;\r
-}\r
-\r
-void SQTable::Finalize()\r
-{\r
-       for(int i = 0;i < _numofnodes; i++) { _nodes[i].key = _null_; _nodes[i].val = _null_; }\r
-               SetDelegate(NULL);\r
-}\r
+/*
+see copyright notice in squirrel.h
+*/
+#include "sqpcheader.h"
+#include "sqvm.h"
+#include "sqtable.h"
+#include "sqfuncproto.h"
+#include "sqclosure.h"
+
+SQTable::SQTable(SQSharedState *ss,int nInitialSize)
+{
+       int pow2size=MINPOWER2;
+       while(nInitialSize>pow2size)pow2size=pow2size<<1;
+       AllocNodes(pow2size);
+       _uiRef = 0;
+       _usednodes = 0;
+       _delegate = NULL;
+       INIT_CHAIN();
+       ADD_TO_CHAIN(&_sharedstate->_gc_chain,this);
+}
+
+void SQTable::Remove(const SQObjectPtr &key)
+{
+       _HashNode *n = _Get(key, HashKey(key) & (_numofnodes - 1));
+       if (n) {
+               n->val = n->key = _null_;
+               _usednodes--;
+               Rehash(false);
+       }
+}
+
+void SQTable::AllocNodes(int nSize)
+{
+       _HashNode *nodes=(_HashNode *)SQ_MALLOC(sizeof(_HashNode)*nSize);
+       for(int i=0;i<nSize;i++){
+               new (&nodes[i]) _HashNode;
+               nodes[i].next=NULL;
+       }
+       _numofnodes=nSize;
+       _nodes=nodes;
+       _firstfree=&_nodes[_numofnodes-1];
+}
+
+int SQTable::CountUsed()
+{
+       /*int n=0;
+       for(int i=0;i<_numofnodes;i++){
+               if(type(_nodes[i].key)!=OT_NULL) n++;
+       }*/
+       return _usednodes;
+}
+
+void SQTable::Rehash(bool force)
+{
+       int oldsize=_numofnodes;
+       //prevent problems with the integer division
+       if(oldsize<4)oldsize=4;
+       _HashNode *nold=_nodes;
+       int nelems=CountUsed();
+       if (nelems >= oldsize-oldsize/4)  /* using more than 3/4? */
+               AllocNodes(oldsize*2);
+       else if (nelems <= oldsize/4 &&  /* less than 1/4? */
+               oldsize > MINPOWER2)
+               AllocNodes(oldsize/2);
+       else if(force)
+               AllocNodes(oldsize);
+       else
+               return;
+       _usednodes = 0;
+       for (int i=0; i<oldsize; i++) {
+               _HashNode *old = nold+i;
+               if (type(old->key) != OT_NULL)
+                       NewSlot(old->key,old->val);
+       }
+       for(int k=0;k<oldsize;k++) 
+               nold[k].~_HashNode();
+       SQ_FREE(nold,oldsize*sizeof(_HashNode));
+}
+
+SQTable *SQTable::Clone()
+{
+       SQTable *nt=Create(_opt_ss(this),_numofnodes);
+       SQInteger ridx=0;
+       SQObjectPtr key,val;
+       while((ridx=Next(ridx,key,val))!=-1){
+               nt->NewSlot(key,val);
+       }
+       nt->SetDelegate(_delegate);
+       return nt;
+}
+
+bool SQTable::Get(const SQObjectPtr &key,SQObjectPtr &val)
+{
+       _HashNode *n = _Get(key, HashKey(key) & (_numofnodes - 1));
+       if (n) {
+               val = n->val;
+               return true;
+       }
+       return false;
+}
+bool SQTable::NewSlot(const SQObjectPtr &key,const SQObjectPtr &val)
+{
+       unsigned long h = HashKey(key) & (_numofnodes - 1);
+       _HashNode *n = _Get(key, h);
+       if (n) {
+               n->val = val;
+               return false;
+       }
+       _HashNode *mp = &_nodes[h];
+       n = mp;
+
+       //key not found I'll insert it
+       //main pos is not free
+
+       if(type(mp->key)!=OT_NULL) {
+
+               _HashNode *othern;  /* main position of colliding node */
+               n = _firstfree;  /* get a free place */
+               if (mp > n && (othern = &_nodes[h]) != mp){
+                       /* yes; move colliding node into free position */
+                       while (othern->next != mp)
+                               othern = othern->next;  /* find previous */
+                       othern->next = n;  /* redo the chain with `n' in place of `mp' */
+                       *n = *mp;  /* copy colliding node into free pos. (mp->next also goes) */
+                       mp->next = NULL;  /* now `mp' is free */
+               }
+               else{
+                       /* new node will go into free position */
+                       n->next = mp->next;  /* chain new position */
+                       mp->next = n;
+                       mp = n;
+               }
+       }
+       mp->key = key;
+
+       for (;;) {  /* correct `firstfree' */
+               if (type(_firstfree->key) == OT_NULL) {
+                       mp->val = val;
+                       _usednodes++;
+                       return true;  /* OK; table still has a free place */
+               }
+               else if (_firstfree == _nodes) break;  /* cannot decrement from here */
+               else (_firstfree)--;
+       }
+       Rehash(true);
+       return NewSlot(key, val);
+}
+
+int SQTable::Next(const SQObjectPtr &refpos, SQObjectPtr &outkey, SQObjectPtr &outval)
+{
+       int idx = (int)TranslateIndex(refpos);
+       while (idx < _numofnodes) {
+               if(type(_nodes[idx].key) != OT_NULL) {
+                       //first found
+                       outkey = _nodes[idx].key;
+                       outval = _nodes[idx].val;
+                       //return idx for the next iteration
+                       return ++idx;
+               }
+               ++idx;
+       }
+       //nothing to iterate anymore
+       return -1;
+}
+
+bool SQTable::SetDelegate(SQTable *mt)
+{
+       SQTable *temp = mt;
+       while (temp) {
+               if (temp->_delegate == this) return false; //cycle detected
+               temp = temp->_delegate;
+       }
+       if (mt) __ObjAddRef(mt);
+       __ObjRelease(_delegate);
+       _delegate = mt;
+       return true;
+}
+
+bool SQTable::Set(const SQObjectPtr &key, const SQObjectPtr &val)
+{
+       _HashNode *n = _Get(key, HashKey(key) & (_numofnodes - 1));
+       if (n) {
+               n->val = val;
+               return true;
+       }
+       return false;
+}
+
+void SQTable::Finalize()
+{
+       for(int i = 0;i < _numofnodes; i++) { _nodes[i].key = _null_; _nodes[i].val = _null_; }
+               SetDelegate(NULL);
+}