/** cur has to be a pointer to data in the form of ((x-hotspot 5)
(y-hotspot 10) ...) */
Sprite(lisp_object_t* cur);
+ ~Sprite();
void reset();
/** Update the sprite and process to the next frame */
void update(float delta);
void draw(float x, float y);
-
+ void draw_part(float sx, float sy, float x, float y, float w, float h);
int get_current_frame() const;
std::string get_name() const { return name; }