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Improved frozen behavior.
[supertux.git]
/
src
/
sprite.cpp
diff --git
a/src/sprite.cpp
b/src/sprite.cpp
index
72ef1da
..
7d23c1d
100644
(file)
--- a/
src/sprite.cpp
+++ b/
src/sprite.cpp
@@
-89,7
+89,7
@@
Sprite::draw_part(float sx, float sy, float x, float y, float w, float h)
unsigned int frame = get_current_frame();
if (frame < surfaces.size())
- surfaces[frame]->draw_part(sx, sy, x - x_hotspot
, y - y_hotspot
, w, h);
+ surfaces[frame]->draw_part(sx, sy, x - x_hotspot
- scroll_x, y - y_hotspot - scroll_y
, w, h);
}
void