LispReader reader(cur);
- if(!reader.read_string("name", &name))
+ if(!reader.read_string("name", name))
st_abort("Sprite wihtout name", "");
- reader.read_int("x-hotspot", &x_hotspot);
- reader.read_int("y-hotspot", &y_hotspot);
- reader.read_float("fps", &fps);
+ reader.read_int("x-hotspot", x_hotspot);
+ reader.read_int("y-hotspot", y_hotspot);
+ reader.read_float("fps", fps);
std::vector<std::string> images;
- if(!reader.read_string_vector("images", &images))
+ if(!reader.read_string_vector("images", images))
st_abort("Sprite contains no images: ", name.c_str());
for(std::vector<std::string>::size_type i = 0; i < images.size(); ++i)
void
Sprite::draw(DrawingContext& context, const Vector& pos, int layer,
- int special_drawing)
+ uint32_t drawing_effect)
{
time = SDL_GetTicks();
unsigned int frame = get_current_frame();
{
Surface* surface = surfaces[frame];
-#if 0 // TODO
- if(special_drawing == SD_SEMI_TRANSPARENT)
- surfaces[frame]->draw(x - x_hotspot, y - y_hotspot, 128);
- if(special_drawing == SD_VERTICAL_FLIP)
- surfaces[frame]->draw(x - x_hotspot, y - y_hotspot, 255, true);
- else
- surfaces[frame]->draw(x - x_hotspot, y - y_hotspot);
-#endif
- context.draw_surface(surface, pos - Vector(x_hotspot, y_hotspot), layer);
+ context.draw_surface(surface, pos - Vector(x_hotspot, y_hotspot), layer, drawing_effect);
}
}