-// $Id$
-//
// SuperTux
-// Copyright (C) 2004 Ingo Ruhnke <grumbel@gmx.de>
+// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
-//
+//
// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+// along with this program. If not, see <http://www.gnu.org/licenses/>.
-#ifndef SUPERTUX_SPRITE_MANAGER_H
-#define SUPERTUX_SPRITE_MANAGER_H
+#ifndef HEADER_SUPERTUX_SPRITE_SPRITE_MANAGER_HPP
+#define HEADER_SUPERTUX_SPRITE_SPRITE_MANAGER_HPP
#include <map>
+#include <memory>
+#include <string>
class SpriteData;
class Sprite;
private:
typedef std::map<std::string, SpriteData*> Sprites;
Sprites sprites;
-
+
public:
- SpriteManager(const std::string& filename);
+ SpriteManager();
~SpriteManager();
- void load_resfile(const std::string& filename);
/** loads a sprite. */
- Sprite* create(const std::string& filename);
+ std::auto_ptr<Sprite> create(const std::string& filename);
private:
SpriteData* load(const std::string& filename);
};
+extern SpriteManager* sprite_manager;
+
#endif
+
+/* EOF */