// $Id$
-//
+//
// SuperTux
-// Copyright (C) 2004 Ingo Ruhnke <grumbel@gmx.de>
+// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
-//
+//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#define SUPERTUX_SPRITE_MANAGER_H
#include <map>
+#include <string>
class SpriteData;
class Sprite;
private:
typedef std::map<std::string, SpriteData*> Sprites;
Sprites sprites;
-
+
public:
- SpriteManager(const std::string& filename);
+ SpriteManager();
~SpriteManager();
- void load_resfile(const std::string& filename);
/** loads a sprite. */
Sprite* create(const std::string& filename);
SpriteData* load(const std::string& filename);
};
+extern SpriteManager* sprite_manager;
+
#endif