#include <sstream>
#include <stdexcept>
-#include "sprite_manager.h"
-#include "sprite_data.h"
-#include "sprite.h"
-#include "lisp/lisp.h"
-#include "lisp/parser.h"
-#include "lisp/list_iterator.h"
+#include "sprite_manager.hpp"
+#include "sprite_data.hpp"
+#include "sprite.hpp"
+#include "lisp/lisp.hpp"
+#include "lisp/parser.hpp"
+#include "lisp/list_iterator.hpp"
SpriteManager::SpriteManager(const std::string& filename)
{