#include "lisp/list_iterator.hpp"
#include "util/log.hpp"
-SpriteData::Action::Action()
+SpriteData::Action::Action() :
+ name(),
+ x_offset(),
+ y_offset(),
+ hitbox_w(),
+ hitbox_h(),
+ z_order(),
+ fps(),
+ surfaces()
{
x_offset = 0;
y_offset = 0;
delete *i;
}
-SpriteData::SpriteData(const lisp::Lisp* lisp, const std::string& basedir)
+SpriteData::SpriteData(const lisp::Lisp* lisp, const std::string& basedir) :
+ actions(),
+ name()
{
lisp::ListIterator iter(lisp);
while(iter.next()) {