-// $Id$
-//
// SuperTux
// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
-#ifndef SUPERTUX_SPRITE_H
-#define SUPERTUX_SPRITE_H
+// along with this program. If not, see <http://www.gnu.org/licenses/>.
-#include <string>
-#include <assert.h>
+#ifndef HEADER_SUPERTUX_SPRITE_SPRITE_HPP
+#define HEADER_SUPERTUX_SPRITE_SPRITE_HPP
-#include "math/vector.hpp"
-#include "math/rect.hpp"
-#include "sprite_data.hpp"
-#include "video/color.hpp"
+#include "sprite/sprite_data.hpp"
#include "video/drawing_context.hpp"
class Surface;
void draw(DrawingContext& context, const Vector& pos, int layer);
void draw_part(DrawingContext& context, const Vector& source,
- const Vector& size, const Vector& pos, int layer);
+ const Vector& size, const Vector& pos, int layer);
/** Set action (or state) */
void set_action(const std::string& name, int loops = -1);
int get_frame() const
{ return (int)frame; }
/** Set current frame */
- void set_frame(int frame)
+ void set_frame(int frame_)
{
- this->frame = (float) (frame % get_frames());
+ this->frame = (float) (frame_ % get_frames());
}
- Surface* get_frame(unsigned int frame)
+ Surface* get_frame(unsigned int frame_)
{
- assert(frame < action->surfaces.size());
- return action->surfaces[frame];
+ assert(frame_ < action->surfaces.size());
+ return action->surfaces[frame_];
}
private:
Blend blend;
SpriteData::Action* action;
+
+private:
+ Sprite& operator=(const Sprite&);
};
#endif
+
+/* EOF */