Limitated the number of bullets to be shot at the same time.
[supertux.git] / src / special.cpp
index 9adb971..2272512 100644 (file)
@@ -1,14 +1,21 @@
+//  $Id$
 //
-// C Implementation: special
+//  SuperTux -  A Jump'n Run
+//  Copyright (C) 2003 Tobias Glaesser <tobi.web@gmx.de>
 //
-// Description:
-//
-//
-// Author: Tobias Glaesser <tobi.web@gmx.de> & Bill Kendrick, (C) 2004
-//
-// Copyright: See COPYING file that comes with this distribution
+//  This program is free software; you can redistribute it and/or
+//  modify it under the terms of the GNU General Public License
+//  as published by the Free Software Foundation; either version 2
+//  of the License, or (at your option) any later version.
 //
+//  This program is distributed in the hope that it will be useful,
+//  but WITHOUT ANY WARRANTY; without even the implied warranty of
+//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+//  GNU General Public License for more details.
 //
+//  You should have received a copy of the GNU General Public License
+//  along with this program; if not, write to the Free Software
+//  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 
 #include <assert.h>
 #include "SDL.h"
 #include "scene.h"
 #include "globals.h"
 #include "player.h"
+#include "sprite_manager.h"
 #include "resources.h"
 
-texture_type img_bullet;
-texture_type img_golden_herring;
-texture_type img_growup;
-texture_type img_iceflower;
-texture_type img_1up;
+Surface* img_bullet;
+
+Sprite* img_star;
+Sprite* img_growup;
+Sprite* img_iceflower;
+Sprite* img_1up;
+
+#define GROWUP_SPEED 1.0f
 
 void
-Bullet::init(float x, float y, float xm, int dir)
+Bullet::init(float x, float y, float xm, Direction dir)
 {
   base.width = 4;
   base.height = 4;
@@ -99,7 +110,7 @@ Bullet::draw()
   if (base.x >= scroll_x - base.width &&
       base.x <= scroll_x + screen->w)
     {
-      texture_draw(&img_bullet, base.x - scroll_x, base.y, 255,
+      img_bullet->draw( base.x - scroll_x, base.y, 255,
                    NO_UPDATE);
     }
 }
@@ -113,7 +124,7 @@ Bullet::collision(int c_object)
 }
 
 void
-Upgrade::init(float x_, float y_, int dir_, int kind_)
+Upgrade::init(float x_, float y_, Direction dir_, UpgradeKind kind_)
 {
   kind = kind_;
   dir = dir_;
@@ -133,6 +144,8 @@ Upgrade::init(float x_, float y_, int dir_, int kind_)
     base.height = 32;
   } else if (kind == UPGRADE_ICEFLOWER) {
     // nothing
+  } else if (kind == UPGRADE_GROWUP) {
+    physic.set_velocity(dir == LEFT ? -GROWUP_SPEED : GROWUP_SPEED, 0);
   } else {
     physic.set_velocity(dir == LEFT ? -2 : 2, 0);
   }
@@ -188,7 +201,7 @@ Upgrade::action(double frame_ratio)
         old_base = base;                         
         if(kind == UPGRADE_GROWUP) {
           physic.enable_gravity(false);
-          physic.set_velocity(dir == LEFT ? -2 : 2, 0);
+          physic.set_velocity(dir == LEFT ? -GROWUP_SPEED : GROWUP_SPEED, 0);
         } else if(kind == UPGRADE_HERRING) {
           physic.set_velocity(dir == LEFT ? -2 : 2, 3);
         }
@@ -199,7 +212,6 @@ Upgrade::action(double frame_ratio)
         || (physic.get_velocity_x() > 0
             && !issolid(base.x, base.y + base.height))) {
         physic.enable_gravity(true);
-        physic.set_velocity(0, physic.get_velocity_y());
       }
     }
   }
@@ -230,34 +242,34 @@ Upgrade::draw()
       dest.h = (int)base.height;
 
       if (kind == UPGRADE_GROWUP)
-        texture_draw_part(&img_growup,0,0,dest.x,dest.y,dest.w,dest.h);
+        img_growup->draw_part(0,0,dest.x,dest.y,dest.w,dest.h);
       else if (kind == UPGRADE_ICEFLOWER)
-        texture_draw_part(&img_iceflower,0,0,dest.x,dest.y,dest.w,dest.h);
+        img_iceflower->draw_part(0,0,dest.x,dest.y,dest.w,dest.h);
       else if (kind == UPGRADE_HERRING)
-        texture_draw_part(&img_golden_herring,0,0,dest.x,dest.y,dest.w,dest.h);
+        img_star->draw_part(0,0,dest.x,dest.y,dest.w,dest.h);
       else if (kind == UPGRADE_1UP)
-        texture_draw_part(&img_1up, 0, 0, dest.x, dest.y, dest.w, dest.h);
+        img_1up->draw_part( 0, 0, dest.x, dest.y, dest.w, dest.h);
     }
   else
     {
       if (kind == UPGRADE_GROWUP)
         {
-          texture_draw(&img_growup,
+          img_growup->draw(
                        base.x - scroll_x, base.y);
         }
       else if (kind == UPGRADE_ICEFLOWER)
         {
-          texture_draw(&img_iceflower,
+          img_iceflower->draw(
                        base.x - scroll_x, base.y);
         }
       else if (kind == UPGRADE_HERRING)
         {
-          texture_draw(&img_golden_herring,
+          img_star->draw(
                        base.x - scroll_x, base.y);
         }
       else if (kind == UPGRADE_1UP)
         {
-          texture_draw(&img_1up, base.x - scroll_x, base.y);
+          img_1up->draw( base.x - scroll_x, base.y);
         }
     }
 }
@@ -308,8 +320,8 @@ Upgrade::collision(void* p_c_object, int c_object)
         }
       else if (kind == UPGRADE_1UP)
         {
-          if(pplayer->lives < MAX_LIVES) {
-            pplayer->lives++;
+          if(player_status.lives < MAX_LIVES) {
+            player_status.lives++;
             play_sound(sounds[SND_LIFEUP], SOUND_CENTER_SPEAKER);
           }
         }
@@ -321,24 +333,17 @@ Upgrade::collision(void* p_c_object, int c_object)
 
 void load_special_gfx()
 {
-    texture_load(&img_growup, datadir + "/images/shared/egg.png", USE_ALPHA);
-    texture_load(&img_iceflower, datadir + "/images/shared/iceflower.png",
-            USE_ALPHA);
-    texture_load(&img_golden_herring, datadir +
-            "/images/shared/star.png", USE_ALPHA);
-    texture_load(&img_1up, datadir + "/images/shared/1up.png",
-            USE_ALPHA);
-
-    texture_load(&img_bullet, datadir + "/images/shared/bullet.png",
-            USE_ALPHA);
+  img_growup    = sprite_manager->load("egg");
+  img_iceflower = sprite_manager->load("iceflower");
+  img_star      = sprite_manager->load("star");
+  img_1up       = sprite_manager->load("1up");
+
+  img_bullet = new Surface(datadir + "/images/shared/bullet.png",
+                           USE_ALPHA);
 }
 
 void free_special_gfx()
 {
-    texture_free(&img_growup);
-    texture_free(&img_iceflower);
-    texture_free(&img_1up);
-    texture_free(&img_golden_herring);
-    texture_free(&img_bullet);
+  delete img_bullet;
 }