-/*
- sound.h
-
- Super Tux - Audio Functions
-
- by Bill Kendrick
- bill@newbreedsoftware.com
- http://www.newbreedsoftware.com/supertux/
-
- April 22, 2000 - December 28, 2003
-
- Current maintainer:
- Duong-Khang NGUYEN <neoneurone@users.sf.net>
-*/
+// $Id$
+//
+// SuperTux - A Jump'n Run
+// Copyright (C) 2000 Bill Kendrick <bill@newbreedsoftware.com>
+// Copyright (C) 2004 Duong-Khang NGUYEN <neoneurone@users.sf.net>
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#ifndef SUPERTUX_SOUND_H
#define SUPERTUX_SOUND_H
#define SOUND_RESERVED_CHANNELS 2
/*global variable*/
-int use_sound; /* handle sound on/off menu and command-line option */
-int use_music; /* handle music on/off menu and command-line option */
-int audio_device; /* != 0: available and initialized */
+extern bool use_sound; /* handle sound on/off menu and command-line option */
+extern bool use_music; /* handle music on/off menu and command-line option */
+extern bool audio_device; /* != 0: available and initialized */
/* enum of different internal music types */
enum Music_Type {
LEVEL_MUSIC,
HURRYUP_MUSIC,
HERRING_MUSIC
-} current_music;
+};
+
/* panning effects: terrible :-) ! */
enum Sound_Speaker {
NUM_SOUNDS
};
-#ifndef NOSOUND
+extern char* soundfilenames[NUM_SOUNDS];
+#include <string>
#include <SDL_mixer.h>
/* variables for stocking the sound and music */
-Mix_Chunk * sounds[NUM_SOUNDS];
-Mix_Music * level_song, * level_song_fast, * herring_song;
+extern Mix_Chunk* sounds[NUM_SOUNDS];
+extern Mix_Music* level_song;
+extern Mix_Music* level_song_fast;
+extern Mix_Music* herring_song;
/* functions handling the sound and music */
int open_audio(int frequency, Uint16 format, int channels, int chunksize);
void close_audio( void );
-Mix_Chunk * load_sound(char * file);
+Mix_Chunk * load_sound(const std::string& file);
void play_sound(Mix_Chunk * snd, enum Sound_Speaker whichSpeaker);
-Mix_Music * load_song(char * file);
+Mix_Music * load_song(const std::string& file);
int playing_music(void);
int halt_music(void);
void free_music(Mix_Music*music);
void free_chunk(Mix_Chunk*chunk);
-void play_current_music(void);
-
-#else
-
-/* fake variables */
-void* sounds[NUM_SOUNDS];
-void* level_song, *herring_song;
-
-/* fake sound handlers */
-int open_audio (int frequency, int format, int channels, int chunksize);
-void close_audio( void );
-
-void* load_sound(void* file);
-void play_sound(void * snd, enum Sound_Speaker whichSpeaker);
-void* load_song(void* file);
-
-int playing_music();
-void halt_music();
-int play_music(void *music, int loops);
-void free_music(void *music);
-void free_chunk(void *chunk);
-
-void play_current_music(void);
-
-#endif
+int get_current_music();
+void set_current_music(int music);
+void play_current_music();
#endif /*SUPERTUX_SOUND_H*/