#include "defines.h" /* get YES/NO defines */
-/* used to reserve some channels for panning effects */
-#define SOUND_RESERVED_CHANNELS 2
-
/*global variable*/
extern bool use_sound; /* handle sound on/off menu and command-line option */
extern bool use_music; /* handle music on/off menu and command-line */
HERRING_MUSIC
};
-
/* panning effects: terrible :-) ! */
enum Sound_Speaker {
SOUND_LEFT_SPEAKER = 0,
SOUND_RIGHT_SPEAKER = 1,
+ SOUND_RESERVED_CHANNELS = 2, // 2 channels reserved for left/right speaker
SOUND_CENTER_SPEAKER = -1
};