huge CVS merge, see ChangeLog for details.
[supertux.git] / src / sound.h
index 52c8ead..6373313 100644 (file)
   by Bill Kendrick
   bill@newbreedsoftware.com
   http://www.newbreedsoftware.com/supertux/
-  
-  April 22, 2000 - July 15, 2002
+  April 22, 2000 - December 28, 2003
+
+  Current maintainer:
+        Duong-Khang NGUYEN <neoneurone@users.sf.net>
 */
 
+#ifndef SUPERTUX_SOUND_H
+#define SUPERTUX_SOUND_H
+
+#include "defines.h"     /* get YES/NO defines */
+
+/* used to reserve some channels for panning effects */
+#define SOUND_RESERVED_CHANNELS 2
+
+/*global variable*/
+extern int use_sound;           /* handle sound on/off menu and command-line option */
+extern int use_music;           /* handle music on/off menu and command-line option */
+extern int audio_device;        /* != 0: available and initialized */
+
+/* enum of different internal music types */
+enum Music_Type {
+  NO_MUSIC,
+  LEVEL_MUSIC,
+  HURRYUP_MUSIC,
+  HERRING_MUSIC
+};
+
+extern int current_music;
+
+/* panning effects: terrible :-) ! */
+enum Sound_Speaker {
+  SOUND_LEFT_SPEAKER = 0,
+  SOUND_RIGHT_SPEAKER = 1,
+  SOUND_CENTER_SPEAKER = -1
+};
+
+/* Sound files: */
+enum {
+  SND_JUMP,
+  SND_BIGJUMP,
+  SND_SKID,
+  SND_DISTRO,
+  SND_HERRING,
+  SND_BRICK,
+  SND_HURT,
+  SND_SQUISH,
+  SND_FALL,
+  SND_RICOCHET,
+  SND_BUMP_UPGRADE,
+  SND_UPGRADE,
+  SND_EXCELLENT,
+  SND_COFFEE,
+  SND_SHOOT,
+  SND_LIFEUP,
+  SND_STOMP,
+  SND_KICK,
+  NUM_SOUNDS
+};
 
 #ifndef NOSOUND
 
+#include <SDL_mixer.h>
+
+/* variables for stocking the sound and music */
+extern Mix_Chunk * sounds[NUM_SOUNDS];
+extern Mix_Music * level_song, * level_song_fast, * herring_song;
+
+/* functions handling the sound and music */
+int open_audio(int frequency, Uint16 format, int channels, int chunksize);
+void close_audio( void );
+
 Mix_Chunk * load_sound(char * file);
-void playsound(Mix_Chunk * snd);
+void play_sound(Mix_Chunk * snd, enum Sound_Speaker whichSpeaker);
 Mix_Music * load_song(char * file);
 
+int playing_music(void);
+int halt_music(void);
+int play_music(Mix_Music*music, int loops);
+void free_music(Mix_Music*music);
+void free_chunk(Mix_Chunk*chunk);
+
+void play_current_music(void);
+
+#else
+
+/* fake variables */
+extern void* sounds[NUM_SOUNDS];
+extern void* level_song, *herring_song;
+
+/* fake sound handlers */
+int open_audio (int frequency, int format, int channels, int chunksize);
+void close_audio( void );
+
+void* load_sound(void* file);
+void play_sound(void * snd, enum Sound_Speaker whichSpeaker);
+void* load_song(void* file);
+
+int playing_music();
+void halt_music();
+int play_music(void *music, int loops);
+void free_music(void *music);
+void free_chunk(void *chunk);
+
+void play_current_music(void);
+
 #endif
+
+#endif /*SUPERTUX_SOUND_H*/