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Loaded and resaved all levels without changes to them to make future patches and...
[supertux.git]
/
src
/
shrinkfade.cpp
diff --git
a/src/shrinkfade.cpp
b/src/shrinkfade.cpp
index
9486b15
..
d921efb
100644
(file)
--- a/
src/shrinkfade.cpp
+++ b/
src/shrinkfade.cpp
@@
-51,7
+51,7
@@
ShrinkFade::draw(DrawingContext& context)
float top = speedtop * accum_time;
float right = SCREEN_WIDTH - speedright * accum_time;
float bottom = SCREEN_HEIGHT - speedbottom * accum_time;
-
+
context.draw_filled_rect(Vector(0, 0),
Vector(left, SCREEN_HEIGHT),
black, LAYER_GUI+1);