int faccessible(const char *filename);
int fcreatedir(const char* relative_dir);
int fwriteable(const char *filename);
+FILE * opendata(const char * filename, const char * mode);
string_list_type dsubdirs(const char *rel_path, const char* expected_file);
string_list_type dfiles(const char *rel_path, const char* glob, const char* exception_str);
void free_strings(char **strings, int num);
void st_menu(void);
void st_abort(const std::string& reason, const std::string& details);
void process_options_menu(void);
-void process_save_load_game_menu(int save);
-void update_load_save_game_menu(menu_type* pmenu, int load);
+
+/** Return true if the gameloop() was entered, false otherwise */
+bool process_load_game_menu();
+
+void update_load_save_game_menu(Menu* pmenu);
void parseargs(int argc, char * argv[]);
#endif /*SUPERTUX_SETUP_H*/