*/
#include <assert.h>
+#include <stdio.h>
#include <iostream>
#include <stdio.h>
#include <stdlib.h>
highscore_menu->additem(MN_TEXTFIELD,"Enter your name:",0,0);
}
-void update_load_save_game_menu(Menu* pmenu, int load)
+void update_load_save_game_menu(Menu* pmenu)
{
for(int i = 2; i < 7; ++i)
{
// FIXME: Insert a real savegame struct/class here instead of
// doing string vodoo
- std::string tmp = slotinfo(i-1);
-
- if(load && tmp.length() == strlen("Slot X - Free"))
- pmenu->item[i].kind = MN_ACTION;
- else
- pmenu->item[i].kind = MN_ACTION;
+ std::string tmp = slotinfo(i - 1);
+ pmenu->item[i].kind = MN_ACTION;
pmenu->item[i].change_text(tmp.c_str());
}
}
if(slot != -1)
{
- // FIXME: Insert a real savegame struct/class here instead of
- // doing string vodoo
- std::string tmp = slotinfo(slot-1);
+ WorldMapNS::WorldMap worldmap;
+
+ char slotfile[1024];
+ snprintf(slotfile, 1024, "%s/slot%d.stsg", st_save_dir, slot-1);
+
+ worldmap.loadgame(slotfile);
+
+ worldmap.display();
+
+ show_menu = true;
+ Menu::set_current(main_menu);
- if (tmp.length() == strlen("Slot X - Free"))
- { // Slot is free, so start a new game
- worldmap_run();
-
- show_menu = true;
- Menu::set_current(main_menu);
- }
- else
- {
- puts("Warning: Loading games isn't supported at the moment");
- }
st_pause_ticks_stop();
return true;
}