Just put screen's width and height as definitions.
[supertux.git] / src / setup.cpp
index ee11108..040f9be 100644 (file)
@@ -50,6 +50,7 @@
 #include "scene.h"
 #include "worldmap.h"
 #include "resources.h"
+#include "intro.h"
 #include "music_manager.h"
 
 #include "player.h"
@@ -345,10 +346,10 @@ void st_directory_setup(void)
         {
           std::string exedir = std::string(dirname(exe_file)) + "/";
           
-          datadir = exedir + "../data/"; // SuperTux run from source dir
+          datadir = exedir + "../data"; // SuperTux run from source dir
           if (access(datadir.c_str(), F_OK) != 0)
             {
-              datadir = exedir + "../share/supertux/"; // SuperTux run from PATH
+              datadir = exedir + "../share/supertux"; // SuperTux run from PATH
               if (access(datadir.c_str(), F_OK) != 0) 
                 { // If all fails, fall back to compiled path
                   datadir = DATA_PREFIX; 
@@ -381,7 +382,7 @@ void st_menu(void)
   main_menu->additem(MN_GOTO, "Start Game",0,load_game_menu, MNID_STARTGAME);
   main_menu->additem(MN_GOTO, "Contrib Levels",0,contrib_menu, MNID_CONTRIB);
   main_menu->additem(MN_GOTO, "Options",0,options_menu, MNID_OPTIONMENU);
-  main_menu->additem(MN_ACTION,"Level editor",0,0, MNID_LEVELEDITOR);
+  main_menu->additem(MN_ACTION,"Level Editor",0,0, MNID_LEVELEDITOR);
   main_menu->additem(MN_ACTION,"Credits",0,0, MNID_CREDITS);
   main_menu->additem(MN_ACTION,"Quit",0,0, MNID_QUITMAINMENU);
 
@@ -390,7 +391,7 @@ void st_menu(void)
 #ifndef NOOPENGL
   options_menu->additem(MN_TOGGLE,"OpenGL",use_gl,0, MNID_OPENGL);
 #else
-  options_menu->additem(MN_DEACTIVE,"OpenGL (not supported)",use_gl,MNID_OPENGL);
+  options_menu->additem(MN_DEACTIVE,"OpenGL (not supported)",use_gl, 0, MNID_OPENGL);
 #endif
   options_menu->additem(MN_TOGGLE,"Fullscreen",use_fullscreen,0, MNID_FULLSCREEN);
   if(audio_device)
@@ -404,9 +405,11 @@ void st_menu(void)
       options_menu->additem(MN_DEACTIVE,"Music     ", false,0, MNID_MUSIC);
     }
   options_menu->additem(MN_TOGGLE,"Show FPS  ",show_fps,0, MNID_SHOWFPS);
-  options_menu->additem(MN_GOTO,"Key Setup",0,options_keys_menu);
-  if(use_joystick)
-    options_menu->additem(MN_GOTO,"Joystick Setup",0,options_joystick_menu);
+  options_menu->additem(MN_GOTO,"Keyboard Setup",0,options_keys_menu);
+
+  //if(use_joystick)
+  //  options_menu->additem(MN_GOTO,"Joystick Setup",0,options_joystick_menu);
+
   options_menu->additem(MN_HL,"",0,0);
   options_menu->additem(MN_BACK,"Back",0,0);
   
@@ -416,7 +419,7 @@ void st_menu(void)
   options_keys_menu->additem(MN_CONTROLFIELD,"Right move", 0,0, 0,&keymap.right);
   options_keys_menu->additem(MN_CONTROLFIELD,"Jump", 0,0, 0,&keymap.jump);
   options_keys_menu->additem(MN_CONTROLFIELD,"Duck", 0,0, 0,&keymap.duck);
-  options_keys_menu->additem(MN_CONTROLFIELD,"Power", 0,0, 0,&keymap.fire);
+  options_keys_menu->additem(MN_CONTROLFIELD,"Power/Run", 0,0, 0,&keymap.fire);
   options_keys_menu->additem(MN_HL,"",0,0);
   options_keys_menu->additem(MN_BACK,"Back",0,0);
 
@@ -436,21 +439,21 @@ void st_menu(void)
   
   load_game_menu->additem(MN_LABEL,"Start Game",0,0);
   load_game_menu->additem(MN_HL,"",0,0);
-  load_game_menu->additem(MN_DEACTIVE,"Slot 1",0,0);
-  load_game_menu->additem(MN_DEACTIVE,"Slot 2",0,0);
-  load_game_menu->additem(MN_DEACTIVE,"Slot 3",0,0);
-  load_game_menu->additem(MN_DEACTIVE,"Slot 4",0,0);
-  load_game_menu->additem(MN_DEACTIVE,"Slot 5",0,0);
+  load_game_menu->additem(MN_DEACTIVE,"Slot 1",0,0, 1);
+  load_game_menu->additem(MN_DEACTIVE,"Slot 2",0,0, 2);
+  load_game_menu->additem(MN_DEACTIVE,"Slot 3",0,0, 3);
+  load_game_menu->additem(MN_DEACTIVE,"Slot 4",0,0, 4);
+  load_game_menu->additem(MN_DEACTIVE,"Slot 5",0,0, 5);
   load_game_menu->additem(MN_HL,"",0,0);
   load_game_menu->additem(MN_BACK,"Back",0,0);
 
   save_game_menu->additem(MN_LABEL,"Save Game",0,0);
   save_game_menu->additem(MN_HL,"",0,0);
-  save_game_menu->additem(MN_DEACTIVE,"Slot 1",0,0);
-  save_game_menu->additem(MN_DEACTIVE,"Slot 2",0,0);
-  save_game_menu->additem(MN_DEACTIVE,"Slot 3",0,0);
-  save_game_menu->additem(MN_DEACTIVE,"Slot 4",0,0);
-  save_game_menu->additem(MN_DEACTIVE,"Slot 5",0,0);
+  save_game_menu->additem(MN_DEACTIVE,"Slot 1",0,0, 1);
+  save_game_menu->additem(MN_DEACTIVE,"Slot 2",0,0, 2);
+  save_game_menu->additem(MN_DEACTIVE,"Slot 3",0,0, 3);
+  save_game_menu->additem(MN_DEACTIVE,"Slot 4",0,0, 4);
+  save_game_menu->additem(MN_DEACTIVE,"Slot 5",0,0, 5);
   save_game_menu->additem(MN_HL,"",0,0);
   save_game_menu->additem(MN_BACK,"Back",0,0);
 
@@ -488,12 +491,18 @@ bool process_load_game_menu()
 {
   int slot = load_game_menu->check();
 
-  if(slot != -1 && load_game_menu->get_item(slot).kind == MN_ACTION)
+  if(slot != -1 && load_game_menu->get_item_by_id(slot).kind == MN_ACTION)
     {
-      WorldMapNS::WorldMap worldmap;
-
       char slotfile[1024];
-      snprintf(slotfile, 1024, "%s/slot%d.stsg", st_save_dir, slot-1);
+      snprintf(slotfile, 1024, "%s/slot%d.stsg", st_save_dir, slot);
+
+      if (access(slotfile, F_OK) != 0)
+        {
+          draw_intro();
+        }
+
+      fadeout();
+      WorldMapNS::WorldMap worldmap;
      
       // Load the game or at least set the savegame_file variable
       worldmap.loadgame(slotfile);
@@ -593,7 +602,6 @@ void st_general_free(void)
 {
 
   /* Free global images: */
-
   delete black_text;
   delete gold_text;
   delete white_text;
@@ -601,6 +609,7 @@ void st_general_free(void)
   delete red_text;
   delete white_small_text;
   delete white_big_text;
+  delete yellow_nums;
 
   /* Free GUI/menu images: */
   delete checkbox;
@@ -655,7 +664,7 @@ void st_video_setup_sdl(void)
 
   if (use_fullscreen)
     {
-      screen = SDL_SetVideoMode(640, 480, 0, SDL_FULLSCREEN ) ; /* | SDL_HWSURFACE); */
+      screen = SDL_SetVideoMode(SCREEN_W, SCREEN_H, 0, SDL_FULLSCREEN ) ; /* | SDL_HWSURFACE); */
       if (screen == NULL)
         {
           fprintf(stderr,
@@ -668,7 +677,7 @@ void st_video_setup_sdl(void)
     }
   else
     {
-      screen = SDL_SetVideoMode(640, 480, 0, SDL_HWSURFACE | SDL_DOUBLEBUF );
+      screen = SDL_SetVideoMode(SCREEN_W, SCREEN_H, 0, SDL_HWSURFACE | SDL_DOUBLEBUF );
 
       if (screen == NULL)
         {
@@ -693,7 +702,7 @@ void st_video_setup_gl(void)
 
   if (use_fullscreen)
     {
-      screen = SDL_SetVideoMode(640, 480, 0, SDL_FULLSCREEN | SDL_OPENGL) ; /* | SDL_HWSURFACE); */
+      screen = SDL_SetVideoMode(SCREEN_W, SCREEN_H, 0, SDL_FULLSCREEN | SDL_OPENGL) ; /* | SDL_HWSURFACE); */
       if (screen == NULL)
         {
           fprintf(stderr,
@@ -706,7 +715,7 @@ void st_video_setup_gl(void)
     }
   else
     {
-      screen = SDL_SetVideoMode(640, 480, 0, SDL_OPENGL);
+      screen = SDL_SetVideoMode(SCREEN_W, SCREEN_H, 0, SDL_OPENGL);
 
       if (screen == NULL)
         {
@@ -872,7 +881,6 @@ void st_abort(const std::string& reason, const std::string& details)
   abort();
 }
 
-
 /* Set Icon (private) */
 
 void seticon(void)