{
if(save == YES)
{
- savegame(slot);
+ savegame(slot - 1);
}
else
{
if(game_started == NO)
{
- gameloop("default",slot,ST_GL_LOAD_GAME);
+ gameloop("default",slot - 1,ST_GL_LOAD_GAME);
show_menu = YES;
menu_set_current(&main_menu);
}
else
- loadgame(slot);
+ loadgame(slot - 1);
}
st_pause_ticks_stop();
}