#include "badguy/mrbomb.h"
#include "badguy/dispenser.h"
#include "badguy/spike.h"
+#include "badguy/nolok_01.h"
#include "trigger/door.h"
#include "trigger/sequence_trigger.h"
#include "trigger/secretarea_trigger.h"
return new Dispenser(reader);
} else if(name == "spike") {
return new Spike(reader);
+ } else if(name == "nolok_01") {
+ return new Nolok_01(reader);
}
#if 0
else if(badguykind_from_string(name) != BAD_INVALID) {