Added missing includes to Squirrel and SuperTux to make -DENABLE_SQDBG=ON compile...
[supertux.git] / src / scripting / wrapper.hpp
index 026db18..4ce603f 100644 (file)
@@ -1,15 +1,48 @@
 /**
  * WARNING: This file is automatically generated from:
- *  'src/scripting/wrapper.interface.h'
+ *  'src/scripting/wrapper.interface.hpp'
  * DO NOT CHANGE
  */
-#ifndef __supertux_WRAPPER_H__
-#define __supertux_WRAPPER_H__
+#ifndef HEADER_SUPERTUX_SCRIPTING_WRAPPER_HPP
+#define HEADER_SUPERTUX_SCRIPTING_WRAPPER_HPP
 
-#include "wrapper_util.hpp"
+namespace scripting {
 
-extern WrappedFunction supertux_global_functions[];
-extern WrappedClass supertux_classes[];
+void register_supertux_wrapper(HSQUIRRELVM v);
+
+class AmbientSound;
+void create_squirrel_instance(HSQUIRRELVM v, scripting::AmbientSound* object, bool setup_releasehook = false);
+class Camera;
+void create_squirrel_instance(HSQUIRRELVM v, scripting::Camera* object, bool setup_releasehook = false);
+class Candle;
+void create_squirrel_instance(HSQUIRRELVM v, scripting::Candle* object, bool setup_releasehook = false);
+class DisplayEffect;
+void create_squirrel_instance(HSQUIRRELVM v, scripting::DisplayEffect* object, bool setup_releasehook = false);
+class FloatingImage;
+void create_squirrel_instance(HSQUIRRELVM v, scripting::FloatingImage* object, bool setup_releasehook = false);
+class LevelTime;
+void create_squirrel_instance(HSQUIRRELVM v, scripting::LevelTime* object, bool setup_releasehook = false);
+class Platform;
+void create_squirrel_instance(HSQUIRRELVM v, scripting::Platform* object, bool setup_releasehook = false);
+class Player;
+void create_squirrel_instance(HSQUIRRELVM v, scripting::Player* object, bool setup_releasehook = false);
+class ScriptedObject;
+void create_squirrel_instance(HSQUIRRELVM v, scripting::ScriptedObject* object, bool setup_releasehook = false);
+class SSector;
+void create_squirrel_instance(HSQUIRRELVM v, scripting::SSector* object, bool setup_releasehook = false);
+class Text;
+void create_squirrel_instance(HSQUIRRELVM v, scripting::Text* object, bool setup_releasehook = false);
+class Thunderstorm;
+void create_squirrel_instance(HSQUIRRELVM v, scripting::Thunderstorm* object, bool setup_releasehook = false);
+class TileMap;
+void create_squirrel_instance(HSQUIRRELVM v, scripting::TileMap* object, bool setup_releasehook = false);
+class WillOWisp;
+void create_squirrel_instance(HSQUIRRELVM v, scripting::WillOWisp* object, bool setup_releasehook = false);
+class Wind;
+void create_squirrel_instance(HSQUIRRELVM v, scripting::Wind* object, bool setup_releasehook = false);
+
+}
 
 #endif
 
+/* EOF */