}
+static SQInteger SSector_set_gravity_wrapper(HSQUIRRELVM vm)
+{
+ SQUserPointer data;
+ if(SQ_FAILED(sq_getinstanceup(vm, 1, &data, 0))) {
+ sq_throwerror(vm, _SC("'set_gravity' called without instance"));
+ return SQ_ERROR;
+ }
+ Scripting::SSector* _this = reinterpret_cast<Scripting::SSector*> (data);
+ SQFloat arg0;
+ if(SQ_FAILED(sq_getfloat(vm, 2, &arg0))) {
+ sq_throwerror(vm, _SC("Argument 1 not a float"));
+ return SQ_ERROR;
+ }
+
+ try {
+ _this->set_gravity(static_cast<float> (arg0));
+
+ return 0;
+
+ } catch(std::exception& e) {
+ sq_throwerror(vm, e.what());
+ return SQ_ERROR;
+ } catch(...) {
+ sq_throwerror(vm, _SC("Unexpected exception while executing function 'set_gravity'"));
+ return SQ_ERROR;
+ }
+
+}
+
static SQInteger LevelTime_release_hook(SQUserPointer ptr, SQInteger )
{
Scripting::LevelTime* _this = reinterpret_cast<Scripting::LevelTime*> (ptr);
}
+static SQInteger set_game_speed_wrapper(HSQUIRRELVM vm)
+{
+ SQFloat arg0;
+ if(SQ_FAILED(sq_getfloat(vm, 2, &arg0))) {
+ sq_throwerror(vm, _SC("Argument 1 not a float"));
+ return SQ_ERROR;
+ }
+
+ try {
+ Scripting::set_game_speed(static_cast<float> (arg0));
+
+ return 0;
+
+ } catch(std::exception& e) {
+ sq_throwerror(vm, e.what());
+ return SQ_ERROR;
+ } catch(...) {
+ sq_throwerror(vm, _SC("Unexpected exception while executing function 'set_game_speed'"));
+ return SQ_ERROR;
+ }
+
+}
+
static SQInteger grease_wrapper(HSQUIRRELVM vm)
{
(void) vm;
throw SquirrelError(v, "Couldn't register function 'play_sound'");
}
+ sq_pushstring(v, "set_game_speed", -1);
+ sq_newclosure(v, &set_game_speed_wrapper, 0);
+ if(SQ_FAILED(sq_createslot(v, -3))) {
+ throw SquirrelError(v, "Couldn't register function 'set_game_speed'");
+ }
+
sq_pushstring(v, "grease", -1);
sq_newclosure(v, &grease_wrapper, 0);
if(SQ_FAILED(sq_createslot(v, -3))) {
throw SquirrelError(v, "Couldn't register function 'get_ambient_blue'");
}
+ sq_pushstring(v, "set_gravity", -1);
+ sq_newclosure(v, &SSector_set_gravity_wrapper, 0);
+ if(SQ_FAILED(sq_createslot(v, -3))) {
+ throw SquirrelError(v, "Couldn't register function 'set_gravity'");
+ }
+
if(SQ_FAILED(sq_createslot(v, -3))) {
throw SquirrelError(v, "Couldn't register class 'SSector'");
}