/**
- * WARNING: This file is automatically generated from './build/i686-pc-linux-gnu/debug/miniswig.tmp' - do not change
+ * WARNING: This file is automatically generated from:
+ * 'src/scripting/wrapper.interface.hpp'
+ * DO NOT CHANGE
*/
-
#include <config.h>
+
#include <new>
#include <assert.h>
#include <string>
#include <squirrel.h>
-#include "wrapper_util.h"
-#include "wrapper.interface.h"
+#include "wrapper_util.hpp"
+#include "wrapper.interface.hpp"
using namespace Scripting;
-static int Display_set_effect_wrapper(HSQUIRRELVM v)
+static int DisplayEffect_fade_out_wrapper(HSQUIRRELVM v)
{
- Scripting::Display* _this;
+ Scripting::DisplayEffect* _this;
sq_getinstanceup(v, 1, (SQUserPointer*) &_this, 0);
- const char* arg0;
- sq_getstring(v, 2, &arg0);
+ float arg0;
+ sq_getfloat(v, 2, &arg0);
+
+ _this->fade_out(arg0);
+
+ return 0;
+}
+
+static int DisplayEffect_fade_in_wrapper(HSQUIRRELVM v)
+{
+ Scripting::DisplayEffect* _this;
+ sq_getinstanceup(v, 1, (SQUserPointer*) &_this, 0);
+ float arg0;
+ sq_getfloat(v, 2, &arg0);
- _this->set_effect(arg0);
+ _this->fade_in(arg0);
return 0;
}
+static int DisplayEffect_set_black_wrapper(HSQUIRRELVM v)
+{
+ Scripting::DisplayEffect* _this;
+ sq_getinstanceup(v, 1, (SQUserPointer*) &_this, 0);
+ SQBool arg0;
+ sq_getbool(v, 2, &arg0);
+
+ _this->set_black(arg0);
+
+ return 0;
+}
+
+static int DisplayEffect_is_black_wrapper(HSQUIRRELVM v)
+{
+ Scripting::DisplayEffect* _this;
+ sq_getinstanceup(v, 1, (SQUserPointer*) &_this, 0);
+
+ bool return_value = _this->is_black();
+
+ sq_pushbool(v, return_value);
+ return 1;
+}
+
static int Camera_shake_wrapper(HSQUIRRELVM v)
{
Scripting::Camera* _this;
return 0;
}
+static int Level_flip_vertically_wrapper(HSQUIRRELVM v)
+{
+ Scripting::Level* _this;
+ sq_getinstanceup(v, 1, (SQUserPointer*) &_this, 0);
+
+ _this->flip_vertically();
+
+ return 0;
+}
+
static int ScriptedObject_set_animation_wrapper(HSQUIRRELVM v)
{
Scripting::ScriptedObject* _this;
return 0;
}
-static int Sound_play_sound_wrapper(HSQUIRRELVM v)
+static int Sound_play_wrapper(HSQUIRRELVM v)
{
Scripting::Sound* _this;
sq_getinstanceup(v, 1, (SQUserPointer*) &_this, 0);
const char* arg0;
sq_getstring(v, 2, &arg0);
- _this->play_sound(arg0);
+ _this->play(arg0);
return 0;
}
return 0;
}
+static int Player_set_bonus_wrapper(HSQUIRRELVM v)
+{
+ Scripting::Player* _this;
+ sq_getinstanceup(v, 1, (SQUserPointer*) &_this, 0);
+ const char* arg0;
+ sq_getstring(v, 2, &arg0);
+
+ _this->set_bonus(arg0);
+
+ return 0;
+}
+
+static int Player_make_invincible_wrapper(HSQUIRRELVM v)
+{
+ Scripting::Player* _this;
+ sq_getinstanceup(v, 1, (SQUserPointer*) &_this, 0);
+
+ _this->make_invincible();
+
+ return 0;
+}
+
+static int Player_add_life_wrapper(HSQUIRRELVM v)
+{
+ Scripting::Player* _this;
+ sq_getinstanceup(v, 1, (SQUserPointer*) &_this, 0);
+
+ _this->add_life();
+
+ return 0;
+}
+
+static int Player_add_coins_wrapper(HSQUIRRELVM v)
+{
+ Scripting::Player* _this;
+ sq_getinstanceup(v, 1, (SQUserPointer*) &_this, 0);
+ int arg0;
+ sq_getinteger(v, 2, &arg0);
+
+ _this->add_coins(arg0);
+
+ return 0;
+}
+
+static int display_text_file_wrapper(HSQUIRRELVM v)
+{
+ const char* arg0;
+ sq_getstring(v, 2, &arg0);
+
+ Scripting::display_text_file(arg0);
+
+ return 0;
+}
+
static int set_wakeup_time_wrapper(HSQUIRRELVM v)
{
float arg0;
return 1;
}
+static int import_wrapper(HSQUIRRELVM v)
+{
+ HSQUIRRELVM arg0 = v;
+ const char* arg1;
+ sq_getstring(v, 2, &arg1);
+
+ Scripting::import(arg0, arg1);
+
+ return 0;
+}
+
WrappedFunction supertux_global_functions[] = {
+ { "display_text_file", &display_text_file_wrapper },
{ "set_wakeup_time", &set_wakeup_time_wrapper },
{ "translate", &translate_wrapper },
+ { "import", &import_wrapper },
{ 0, 0 }
};
-static WrappedFunction supertux_Display_methods[] = {
- { "set_effect", &Display_set_effect_wrapper },
+WrappedConstant<int> supertux_int_constants[] = {
+ { 0, 0}
+};
+
+WrappedConstant<float> supertux_float_constants[] = {
+ { 0, 0}
+};
+
+WrappedConstant<const char*> supertux_string_constants[] = {
+ { 0, 0}
+};
+
+static WrappedFunction supertux_DisplayEffect_methods[] = {
+ { "fade_out", &DisplayEffect_fade_out_wrapper },
+ { "fade_in", &DisplayEffect_fade_in_wrapper },
+ { "set_black", &DisplayEffect_set_black_wrapper },
+ { "is_black", &DisplayEffect_is_black_wrapper },
+};
+
+static WrappedConstant<int> supertux_DisplayEffect_int_consts[] = {
+ { 0, 0}
+};
+
+WrappedConstant<float> supertux_DisplayEffect_float_consts[] = {
+ { 0, 0}
+};
+
+WrappedConstant<const char*> supertux_DisplayEffect_string_consts[] = {
+ { 0, 0}
};
static WrappedFunction supertux_Camera_methods[] = {
{ "set_mode", &Camera_set_mode_wrapper },
};
+static WrappedConstant<int> supertux_Camera_int_consts[] = {
+ { 0, 0}
+};
+
+WrappedConstant<float> supertux_Camera_float_consts[] = {
+ { 0, 0}
+};
+
+WrappedConstant<const char*> supertux_Camera_string_consts[] = {
+ { 0, 0}
+};
+
static WrappedFunction supertux_Level_methods[] = {
{ "finish", &Level_finish_wrapper },
{ "spawn", &Level_spawn_wrapper },
+ { "flip_vertically", &Level_flip_vertically_wrapper },
+};
+
+static WrappedConstant<int> supertux_Level_int_consts[] = {
+ { 0, 0}
+};
+
+WrappedConstant<float> supertux_Level_float_consts[] = {
+ { 0, 0}
+};
+
+WrappedConstant<const char*> supertux_Level_string_consts[] = {
+ { 0, 0}
};
static WrappedFunction supertux_ScriptedObject_methods[] = {
{ "get_name", &ScriptedObject_get_name_wrapper },
};
+static WrappedConstant<int> supertux_ScriptedObject_int_consts[] = {
+ { 0, 0}
+};
+
+WrappedConstant<float> supertux_ScriptedObject_float_consts[] = {
+ { 0, 0}
+};
+
+WrappedConstant<const char*> supertux_ScriptedObject_string_consts[] = {
+ { 0, 0}
+};
+
static WrappedFunction supertux_Sound_methods[] = {
{ "play_music", &Sound_play_music_wrapper },
- { "play_sound", &Sound_play_sound_wrapper },
+ { "play", &Sound_play_wrapper },
+};
+
+static WrappedConstant<int> supertux_Sound_int_consts[] = {
+ { 0, 0}
+};
+
+WrappedConstant<float> supertux_Sound_float_consts[] = {
+ { 0, 0}
+};
+
+WrappedConstant<const char*> supertux_Sound_string_consts[] = {
+ { 0, 0}
};
static WrappedFunction supertux_Text_methods[] = {
{ "set_visible", &Text_set_visible_wrapper },
};
+static WrappedConstant<int> supertux_Text_int_consts[] = {
+ { 0, 0}
+};
+
+WrappedConstant<float> supertux_Text_float_consts[] = {
+ { 0, 0}
+};
+
+WrappedConstant<const char*> supertux_Text_string_consts[] = {
+ { 0, 0}
+};
+
+static WrappedFunction supertux_Player_methods[] = {
+ { "set_bonus", &Player_set_bonus_wrapper },
+ { "make_invincible", &Player_make_invincible_wrapper },
+ { "add_life", &Player_add_life_wrapper },
+ { "add_coins", &Player_add_coins_wrapper },
+};
+
+static WrappedConstant<int> supertux_Player_int_consts[] = {
+ { 0, 0}
+};
+
+WrappedConstant<float> supertux_Player_float_consts[] = {
+ { 0, 0}
+};
+
+WrappedConstant<const char*> supertux_Player_string_consts[] = {
+ { 0, 0}
+};
+
WrappedClass supertux_classes[] = {
- { "Display", supertux_Display_methods },
- { "Camera", supertux_Camera_methods },
- { "Level", supertux_Level_methods },
- { "ScriptedObject", supertux_ScriptedObject_methods },
- { "Sound", supertux_Sound_methods },
- { "Text", supertux_Text_methods },
- { 0, 0 }
+ { "DisplayEffect", supertux_DisplayEffect_methods, supertux_DisplayEffect_int_consts, supertux_DisplayEffect_float_consts, supertux_DisplayEffect_string_consts },
+ { "Camera", supertux_Camera_methods, supertux_Camera_int_consts, supertux_Camera_float_consts, supertux_Camera_string_consts },
+ { "Level", supertux_Level_methods, supertux_Level_int_consts, supertux_Level_float_consts, supertux_Level_string_consts },
+ { "ScriptedObject", supertux_ScriptedObject_methods, supertux_ScriptedObject_int_consts, supertux_ScriptedObject_float_consts, supertux_ScriptedObject_string_consts },
+ { "Sound", supertux_Sound_methods, supertux_Sound_int_consts, supertux_Sound_float_consts, supertux_Sound_string_consts },
+ { "Text", supertux_Text_methods, supertux_Text_int_consts, supertux_Text_float_consts, supertux_Text_string_consts },
+ { "Player", supertux_Player_methods, supertux_Player_int_consts, supertux_Player_float_consts, supertux_Player_string_consts },
+ { 0, 0, 0, 0, 0 }
};