-// $Id$
-//
// SuperTux
// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+// along with this program. If not, see <http://www.gnu.org/licenses/>.
-#ifndef __SCRIPTING_THUNDERSTORM_H__
-#define __SCRIPTING_THUNDERSTORM_H__
+#ifndef HEADER_SUPERTUX_SCRIPTING_THUNDERSTORM_HPP
+#define HEADER_SUPERTUX_SCRIPTING_THUNDERSTORM_HPP
#ifndef SCRIPTING_API
class Thunderstorm;
typedef Thunderstorm _Thunderstorm;
#endif
-namespace Scripting
-{
+namespace scripting {
class Thunderstorm
{
~Thunderstorm();
#endif
- /**
- * Start playing thunder and lightning at configured interval
- */
- void start();
+ /**
+ * Start playing thunder and lightning at configured interval
+ */
+ void start();
- /**
- * Stop playing thunder and lightning at configured interval
- */
- void stop();
+ /**
+ * Stop playing thunder and lightning at configured interval
+ */
+ void stop();
- /**
- * Play thunder
- */
- void thunder();
+ /**
+ * Play thunder
+ */
+ void thunder();
- /**
- * Play lightning, i.e. call flash() and electrify()
- */
- void lightning();
+ /**
+ * Play lightning, i.e. call flash() and electrify()
+ */
+ void lightning();
- /**
- * Display a nice flash
- */
- void flash();
+ /**
+ * Display a nice flash
+ */
+ void flash();
- /**
- * Electrify water throughout the whole sector for a short time
- */
- void electrify();
+ /**
+ * Electrify water throughout the whole sector for a short time
+ */
+ void electrify();
#ifndef SCRIPTING_API
_Thunderstorm* thunderstorm;
+
+private:
+ Thunderstorm(const Thunderstorm&);
+ Thunderstorm& operator=(const Thunderstorm&);
#endif
};
}
#endif
+
+/* EOF */