{}
#endif
+#if 0
/**
* Set tux bonus.
- * This can be "grow", "fireflow" or "iceflower" at the moment
+ * This can be "grow", "fireflower" or "iceflower" at the moment
*/
virtual void set_bonus(const std::string& bonus) = 0;
/**
- * Make tux invicible for a short amount of time
- */
- virtual void make_invincible() = 0;
- /**
* Give tux another life
*/
virtual void add_life() = 0;
* Give tux more coins
*/
virtual void add_coins(int count) = 0;
+#endif
+ /**
+ * Make tux invicible for a short amount of time
+ */
+ virtual void make_invincible() = 0;
+ /**
+ * Deactivate user input for Tux
+ */
+ virtual void deactivate() = 0;
+ /**
+ * Give control back to user
+ */
+ virtual void activate() = 0;
+ /**
+ * Make Tux walk
+ */
+ virtual void walk(float speed) = 0;
};
}