// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-#ifndef __PLAYER_H__
-#define __PLAYER_H__
+#ifndef __SCRIPTING_PLAYER_H__
+#define __SCRIPTING_PLAYER_H__
namespace Scripting
{
* inivisible by the set_visible method)
*/
virtual bool get_visible() = 0;
+
+ /**
+ * Hurts a player, if completely=true then the player will be killed even
+ * if he had grow or fireflower bonus
+ */
+ virtual void kill(bool completely) = 0;
};
}