*/
virtual void walk(float speed) = 0;
/**
+ * Face Tux in the proper direction
+ */
+ virtual void set_dir(bool right) = 0;
+ /**
* Set player visible or invisible
*/
virtual void set_visible(bool visible) = 0;
virtual bool get_ghost_mode() = 0;
/**
+ * start kick animation
+ */
+ virtual void kick() = 0;
+
+ /**
* play cheer animation.
* This might need some space and behave in an unpredictable way. Best to use this at level end.
*/