{
/**
- * Display the value of the argument. This is usefull for inspecting tables.
+ * Display the value of the argument. This is useful for inspecting tables.
*/
SQInteger display(HSQUIRRELVM vm) __custom;
void shrink_screen(float dest_x, float dest_y, float seconds);
/**
+ * Aborts any kind of previous screen fade; the screenchange will happen
+ * anyway.
+ */
+void abort_screenfade();
+
+/**
* Translate a text into the users language (by looking it up in the .po
* files)
*/
void save_state();
/**
+ * Update worldmap from worldmap state (state.world variable)
+ */
+void update_worldmap();
+
+/**
* enable/disable drawing of collision rectangles
*/
void debug_collrects(bool enable);
void play_sound(const std::string& soundfile);
/**
+ * Set the game_speed
+ */
+void set_game_speed(float speed);
+
+/**
* speeds Tux up
*/
void grease();
void camera();
/**
+ * adjust gamma
+ */
+void set_gamma(float gamma);
+
+/**
* exit the game
*/
void quit();