+// $Id$
+//
+// SuperTux
+// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
#include <config.h>
#include <string>
#include <stdio.h>
-#include "camera.hpp"
+#include "object/camera.hpp"
+#include "scripting/camera.hpp"
+#include "math/vector.hpp"
-#define NOIMPL printf("%s not implemented.\n", __PRETTY_FUNCTION__);
+#define NOIMPL log_fatal << __PRETTY_FUNCTION__ << " not implemented."
namespace Scripting
{
- Camera::Camera()
+ Camera::Camera(::Camera* camera)
+ : camera(camera)
{ }
Camera::~Camera()
{ }
-
+
void
Camera::shake(float , float , float )
{
NOIMPL;
}
-
+
void
Camera::set_pos(float , float )
{
}
void
- Camera::set_mode(const std::string& )
+ Camera::set_mode(const std::string& mode)
{
- NOIMPL;
- }
+ if(mode == "normal") {
+ camera->mode = ::Camera::NORMAL;
+ } else if(mode == "manual") {
+ camera->mode = ::Camera::MANUAL;
+ } else {
+ log_fatal << "Camera mode '" << mode << "' unknown.";
+ }
+ }
+
+ void
+ Camera::scroll_to(float x, float y, float scrolltime)
+ {
+ camera->scroll_to(Vector(x, y), scrolltime);
+ }
}