Surface(SDL_Surface* surf, int use_alpha);
Surface(const std::string& file, int use_alpha);
Surface(const std::string& file, int x, int y, int w, int h, int use_alpha);
- Surface(Color top_gradient, Color bottom_gradient, int w, int h);
+ Surface(Color top_gradient, Color bottom_gradient, int w_, int h_);
~Surface();
/** Reload the surface, which is necesarry in case of a mode swich */