Prevent "Return to Level Editor" from working, if no levelsubset is loaded. This...
[supertux.git] / src / scene.cpp
index c75f02d..d7034a9 100644 (file)
@@ -32,6 +32,15 @@ PlayerStatus::PlayerStatus()
 {
 }
 
+void PlayerStatus::reset()
+{
+  score = 0;
+  distros = 0;
+  lives = START_LIVES;
+  bonus = NO_BONUS;
+  score_multiplier = 1;
+}
+
 std::string bonus_to_string(PlayerStatus::BonusType b)
 {
   switch (b)