#include <cstdlib>
#include "scene.h"
-#include "app/defines.h"
+#include "defines.h"
PlayerStatus player_status;
PlayerStatus::PlayerStatus()
- : score(0),
- distros(0),
+ : distros(0),
lives(START_LIVES),
bonus(NO_BONUS),
score_multiplier(1)
void PlayerStatus::reset()
{
- score = 0;
distros = 0;
lives = START_LIVES;
bonus = NO_BONUS;