// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-#include <stdlib.h>
+#include <cstdlib>
+
#include "scene.h"
#include "defines.h"
PlayerStatus player_status;
PlayerStatus::PlayerStatus()
- : score(0),
- distros(0),
+ : distros(0),
lives(START_LIVES),
bonus(NO_BONUS),
score_multiplier(1)
void PlayerStatus::reset()
{
- score = 0;
distros = 0;
lives = START_LIVES;
bonus = NO_BONUS;