int level;
int next_level;
int game_pause;
-bool quit;
int score_multiplier;
int endpos;
bool counting_distros;
timer_type time_left;
double frame_ratio;
-void set_defaults(void)
-{
- // Set defaults:
- scroll_x = 0;
-
- score_multiplier = 1;
- timer_init(&super_bkgd_timer, true);
-
- counting_distros = false;
- distro_counter = 0;
-
- endpos = 0;
-
- /* set current song/music */
- set_current_music(LEVEL_MUSIC);
-}
-
// EOF //