case PlayerStatus::GROWUP_BONUS:
return "growup";
case PlayerStatus::FLOWER_BONUS:
- return "icflower";
+ return "iceflower";
default:
return "none";
}
return PlayerStatus::NO_BONUS;
}
-// FIXME: Move this into a view class
-float scroll_x, scroll_y;
-
unsigned int global_frame_counter;
// EOF //