+// $Id$
//
-// C Implementation: scene
+// SuperTux - A Jump'n Run
+// Copyright (C) 2003 Tobias Glaesser <tobi.web@gmx.de>
//
-// Description:
-//
-//
-// Author: Tobias Glaesser <tobi.web@gmx.de>, (C) 2004
-//
-// Copyright: See COPYING file that comes with this distribution
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include <stdlib.h>
#include "scene.h"
+#include "defines.h"
-int score;
-int distros;
-int level;
-int next_level;
-int game_pause;
-bool quit;
-int score_multiplier;
-int endpos;
-bool counting_distros;
-int distro_counter;
-timer_type super_bkgd_timer;
-float scroll_x;
-unsigned int global_frame_counter;
+PlayerStatus player_status;
-Player tux;
-texture_type img_box_full;
-texture_type img_box_empty;
-texture_type img_mints;
-texture_type img_coffee;
-texture_type img_super_bkgd;
-texture_type img_red_glow;
-timer_type time_left;
-double frame_ratio;
-
-void set_defaults(void)
+PlayerStatus::PlayerStatus()
+ : score(0),
+ distros(0),
+ lives(START_LIVES),
+ bonus(NO_BONUS),
+ score_multiplier(1)
{
- // Set defaults:
- scroll_x = 0;
+}
+void PlayerStatus::reset()
+{
+ score = 0;
+ distros = 0;
+ lives = START_LIVES;
+ bonus = NO_BONUS;
score_multiplier = 1;
- timer_init(&super_bkgd_timer, true);
-
- counting_distros = false;
- distro_counter = 0;
+}
- endpos = 0;
+std::string bonus_to_string(PlayerStatus::BonusType b)
+{
+ switch (b)
+ {
+ case PlayerStatus::NO_BONUS:
+ return "none";
+ case PlayerStatus::GROWUP_BONUS:
+ return "growup";
+ case PlayerStatus::FLOWER_BONUS:
+ return "iceflower";
+ default:
+ return "none";
+ }
+}
- /* set current song/music */
- set_current_music(LEVEL_MUSIC);
+PlayerStatus::BonusType string_to_bonus(const std::string& str)
+{
+ if (str == "none")
+ return PlayerStatus::NO_BONUS;
+ else if (str == "growup")
+ return PlayerStatus::GROWUP_BONUS;
+ else if (str == "iceflower")
+ return PlayerStatus::FLOWER_BONUS;
+ else
+ return PlayerStatus::NO_BONUS;
}
+unsigned int global_frame_counter;
+
// EOF //