+// $Id$
+//
+// SuperTux - A Jump'n Run
+// Copyright (C) 2003 Tobias Glaesser <tobi.web@gmx.de>
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
#ifndef SUPERTUX_RESOURCES_H
#define SUPERTUX_RESOURCES_H
-extern texture_type img_waves[3];
-extern texture_type img_water;
-extern texture_type img_pole;
-extern texture_type img_poletop;
-extern texture_type img_flag[2];
-extern texture_type img_cloud[2][4];
-
-extern texture_type img_box_full;
-extern texture_type img_box_empty;
-extern texture_type img_mints;
-extern texture_type img_coffee;
-extern texture_type img_super_bkgd;
-extern texture_type img_red_glow;
+#include "audio/musicref.h"
+#include "gui/menu.h"
+
+using namespace SuperTux;
+
+namespace SuperTux {
+class SpriteManager;
+class SoundManager;
+}
+
+/* Sound files: */
+enum {
+ SND_JUMP,
+ SND_BIGJUMP,
+ SND_SKID,
+ SND_DISTRO,
+ SND_HERRING,
+ SND_BRICK,
+ SND_HURT,
+ SND_SQUISH,
+ SND_FALL,
+ SND_RICOCHET,
+ SND_BUMP_UPGRADE,
+ SND_UPGRADE,
+ SND_EXCELLENT,
+ SND_COFFEE,
+ SND_SHOOT,
+ SND_LIFEUP,
+ SND_STOMP,
+ SND_KICK,
+ SND_EXPLODE,
+ SND_WARP,
+ SND_FIREWORKS,
+ NUM_SOUNDS
+};
+
+extern char* soundfilenames[NUM_SOUNDS];
+
+extern Surface* img_waves[3];
+extern Surface* img_water;
+extern Surface* img_pole;
+extern Surface* img_poletop;
+extern Surface* img_flag[2];
+extern Surface* img_cloud[2][4];
+
+extern Surface* img_super_bkgd;
+
+extern MusicRef herring_song;
+extern MusicRef level_end_song;
+
+extern SpriteManager* sprite_manager;
+extern SoundManager* sound_manager;
+
+extern Menu* contrib_menu;
+extern Menu* contrib_subset_menu;
+extern Menu* main_menu;
+extern Menu* game_menu;
+extern Menu* options_menu;
+extern Menu* options_keys_menu;
+extern Menu* options_joystick_menu;
+extern Menu* highscore_menu;
+extern Menu* load_game_menu;
+extern Menu* save_game_menu;
+
+extern Font* gold_text;
+extern Font* white_text;
+extern Font* blue_text;
+extern Font* gray_text;
+extern Font* white_small_text;
+extern Font* white_big_text;
+extern Font* yellow_nums;
void loadshared();
void unloadshared();