moved my personal scons todo to the global one, so that someone else can work on...
[supertux.git] / src / resources.h
index e82b077..1287060 100644 (file)
@@ -1,17 +1,96 @@
+//  $Id$
+//
+//  SuperTux -  A Jump'n Run
+//  Copyright (C) 2003 Tobias Glaesser <tobi.web@gmx.de>
+//
+//  This program is free software; you can redistribute it and/or
+//  modify it under the terms of the GNU General Public License
+//  as published by the Free Software Foundation; either version 2
+//  of the License, or (at your option) any later version.
+//
+//  This program is distributed in the hope that it will be useful,
+//  but WITHOUT ANY WARRANTY; without even the implied warranty of
+//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+//  GNU General Public License for more details.
+//
+//  You should have received a copy of the GNU General Public License
+//  along with this program; if not, write to the Free Software
+//  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
+
 #ifndef SUPERTUX_RESOURCES_H
 #define SUPERTUX_RESOURCES_H
 
-extern texture_type img_waves[3]; 
-extern texture_type img_water;
-extern texture_type img_pole;
-extern texture_type img_poletop;
-extern texture_type img_flag[2];
-extern texture_type img_cloud[2][4];
-
-extern texture_type img_box_full;
-extern texture_type img_box_empty;
-extern texture_type img_super_bkgd;
-extern texture_type img_red_glow;
+#include "audio/musicref.h"
+#include "gui/menu.h"
+
+using namespace SuperTux;
+
+namespace SuperTux {
+class SpriteManager;
+class SoundManager;
+}
+
+/* Sound files: */
+enum {
+  SND_JUMP,
+  SND_BIGJUMP,
+  SND_SKID,
+  SND_DISTRO,
+  SND_HERRING,
+  SND_BRICK,
+  SND_HURT,
+  SND_SQUISH,
+  SND_FALL,
+  SND_RICOCHET,
+  SND_BUMP_UPGRADE,
+  SND_UPGRADE,
+  SND_EXCELLENT,
+  SND_COFFEE,
+  SND_SHOOT,
+  SND_LIFEUP,
+  SND_STOMP,
+  SND_KICK,
+  SND_EXPLODE,
+  SND_WARP,
+  SND_FIREWORKS,
+  NUM_SOUNDS
+};
+
+extern char* soundfilenames[NUM_SOUNDS];
+
+extern Surface* img_waves[3]; 
+extern Surface* img_water;
+extern Surface* img_pole;
+extern Surface* img_poletop;
+extern Surface* img_flag[2];
+extern Surface* img_cloud[2][4];
+
+extern Surface* img_super_bkgd;
+
+extern MusicRef herring_song;
+extern MusicRef level_end_song;
+
+extern SpriteManager* sprite_manager;
+extern SoundManager* sound_manager;
+
+extern Menu* contrib_menu;
+extern Menu* contrib_subset_menu;
+extern Menu* main_menu;
+extern Menu* game_menu;
+extern Menu* options_menu;
+extern Menu* options_keys_menu;
+extern Menu* options_joystick_menu;
+extern Menu* highscore_menu;
+extern Menu* load_game_menu;
+extern Menu* save_game_menu;
+
+extern Font* gold_text;
+extern Font* white_text;
+extern Font* blue_text;
+extern Font* gray_text;
+extern Font* white_small_text;
+extern Font* white_big_text;
+extern Font* yellow_nums;
 
 void loadshared();
 void unloadshared();