fix tiles being 1 pixel off their correct position
[supertux.git] / src / resources.cpp
index b6fcf70..fcd4d62 100644 (file)
@@ -54,6 +54,9 @@ void loadshared()
   largetux_star = sprite_manager->load("largetux-star");
   smalltux_gameover = sprite_manager->load("smalltux-gameover");
 
+  growingtux_left = sprite_manager->load("tux-grow-left");
+  growingtux_right = sprite_manager->load("tux-grow-right");
+
   smalltux.stand_left  = sprite_manager->load("smalltux-stand-left");
   smalltux.stand_right = sprite_manager->load("smalltux-stand-right");
   smalltux.walk_left   = sprite_manager->load("smalltux-walk-left");
@@ -175,8 +178,8 @@ void loadshared()
   /* Upgrades: */
   load_special_gfx();
 
-  /* Trampoline */
-  load_trampoline_gfx();
+  /* Objects */
+  load_object_gfx();
 
   /* Distros: */
   img_distro[0] = new Surface(datadir + "/images/tilesets/coin1.png",